S3D_PUSH_TEXTURE(3) | s3d Manual | S3D_PUSH_TEXTURE(3) |
s3d_push_texture - push texture
#include <s3d.h>
int s3d_push_texture(int object, uint16_t w, uint16_t h);
Adds a new texture with height w and height h on the texture stack.
Simon Wunderlich
s3d |