tetrinet-server - server program for tetrinet
tetrinet-server is a server program for
tetrinet-client(6), a networked version of tetris. You can use it to
server both a TetriFast and an original server for up to 6 people to connect
and play. It doesn't support any fancy features like different channels, but
still includes support for configureable cookie mode and a small
winlist.
tetrinet-server doesn't take any options at all. It reads
all its settings from ~/.tetrinet on startup and creates a default
file if there isn't one already there.
This is a short explenation of the configurationfile
~/.tetrinet together with its default entries. It is written after
every game or when the server quits. If it is not there it will be created
automatically.
- winlist Alcan;0;3;1
AndrewK;0;2;1
- This is the winlist the server keeps. Each parameter consists of four
semicolon-seperated fields:
Name;Team;Points;Games. Team is
a flag which is either 1 if the entry is for a team or 0 if
the entry is for a player. Points is just the number of points for
the entry, and Games is the number of games the entry has
participated.
- classic 1
- Sets classic mode for the game - that means, no cookies.
- initiallevel 1
- Sets the level in which the game will start.
- linesperlevel 2
- Defines how many lines will issue a level increase.
- levelinc 1
- How many levels are increased per linesperlevel removed lines.
- averagelevels 1
- The levels of all player get averaged if this is set to 1.
- speciallines 1
- How many lines must be removed to get specials.
- specialcount 1
- The number of specials that are added each time speciallines' lines
are removed.
- specialcapacity 18
- This number tells you how many specials you can hold.
- pieces 14
14 15 14 14 14 15
- Sets the likeliness of the different pieces. Must sum up to 100. The order
is: bar (dark blue), square (yellow), reverse-L (green), L (purple), Z
(red), S (light blue), and T (yellow).
- specials 18
18 3 12 0 16 3 12 18
- Sets the likeliness of the different specials. Must sum up to 100. The
order is: A, C, N, R, S, B, G, Q, O.
- linuxmode 0
- This setting selects whether the client should try to remain compatible
with Windows clients. This only affects the winlist display; if
linuxmode is set to 1, the server will send the number of
games played by each player as well as points won. This is set to zero by
default.
- ipv6_only 0
- Listen on ipv6 only.
- ~/.tetrinet
- The configuration file for tetrinet-server.
This manual page was written by Rhonda D'Vine
<rhonda@deb.at>.