tetrinet-server - server program for tetrinet
tetrinet-server is a server program for
    tetrinet-client(6), a networked version of tetris. You can use it to
    server both a TetriFast and an original server for up to 6 people to connect
    and play. It doesn't support any fancy features like different channels, but
    still includes support for configureable cookie mode and a small
  winlist.
tetrinet-server doesn't take any options at all. It reads
    all its settings from ~/.tetrinet on startup and creates a default
    file if there isn't one already there.
This is a short explenation of the configurationfile
    ~/.tetrinet together with its default entries. It is written after
    every game or when the server quits. If it is not there it will be created
    automatically.
  - winlist Alcan;0;3;1
    AndrewK;0;2;1
 
  - This is the winlist the server keeps. Each parameter consists of four
      semicolon-seperated fields:
      Name;Team;Points;Games. Team is
      a flag which is either 1 if the entry is for a team or 0 if
      the entry is for a player. Points is just the number of points for
      the entry, and Games is the number of games the entry has
      participated.
    
  
 
  - classic 1
 
  - Sets classic mode for the game - that means, no cookies.
    
  
 
  - initiallevel 1
 
  - Sets the level in which the game will start.
    
  
 
  - linesperlevel 2
 
  - Defines how many lines will issue a level increase.
    
  
 
  - levelinc 1
 
  - How many levels are increased per linesperlevel removed lines.
    
  
 
  - averagelevels 1
 
  - The levels of all player get averaged if this is set to 1.
    
  
 
  - speciallines 1
 
  - How many lines must be removed to get specials.
    
  
 
  - specialcount 1
 
  - The number of specials that are added each time speciallines' lines
      are removed.
    
  
 
  - specialcapacity 18
 
  - This number tells you how many specials you can hold.
    
  
 
  - pieces 14
    14 15 14 14 14 15
 
  - Sets the likeliness of the different pieces. Must sum up to 100. The order
      is: bar (dark blue), square (yellow), reverse-L (green), L (purple), Z
      (red), S (light blue), and T (yellow).
    
  
 
  - specials 18
    18 3 12 0 16 3 12 18
 
  - Sets the likeliness of the different specials. Must sum up to 100. The
      order is: A, C, N, R, S, B, G, Q, O.
    
  
 
  - linuxmode 0
 
  - This setting selects whether the client should try to remain compatible
      with Windows clients. This only affects the winlist display; if
      linuxmode is set to 1, the server will send the number of
      games played by each player as well as points won. This is set to zero by
      default.
    
  
 
  - ipv6_only 0
 
  - Listen on ipv6 only.
    
    
  
 
  - ~/.tetrinet
 
  - The configuration file for tetrinet-server.
    
    
  
 
This manual page was written by Rhonda D'Vine
    <rhonda@deb.at>.