DOKK / manpages / debian 11 / titanion / titanion.6.en
Titanion(6) Titanion(6)

titanion - strike down super high-velocity swooping insects

Strike down super high-velocity swooping insects. Fixed shooter in the good old days, 'Titanion'.

Titanion is an abstract shooter game. While we fire with one button, the other one acts as a tractor ray to attract the enemies and take them to the combat line.

The game in itself is quite simple, but with such graphics and playability that it's a great experience to play.

These command-line options are available:

Set the brightness of the screen. (n = 0 - 100, default = 100)
Set the screen resolution to (x, y). (default = 640, 480)
Stop the sound.
Set the volume of the background music. (n = 0 - 128, default = 100)
Set the volume of the sound effects. (n = 0 - 128, default = 100)
Run in windowed mode.
Run in full-screen mode.
Exchange the shot button and the beam button.
Add a trail effect to enemies.
Stop an intentional slowdown.
Attack patterns of enemies randomly change with each play.

* How to start

At the title screen, you can select a game mode (CLASSIC, BASIC, MODERN) with the up/down key. Push a shot button to start a game.


- Sporadic firing.
- Use a capture beam to make a friend of an enemy.
- When your ship collides against an enemy, your ship is destroyed.


- Middle course.
- You can use the capture beam anytime.
- When your ship collides against an enemy, your ship is knocked away.


- Bullet hell.
- Use a provocation beam to force an enemy to fire more bullets and earn a bullet multiplier bonus.
- When your ship collides against an enemy, nothing happens. Your ship and an enemy go through each other.

* How to play

Avoid incoming bullets and strike down all enemies.

Controls:

Arrow / Num / [WASD] / [IJKL] / Stick

[Z][L-Ctrl][R-Ctrl][.] / Button 1, 3, 5, 7, 9, 11


Hold down a button to fire automatically.


+ MODERN mode


- Hold a provocation beam button at the same time


to slow down speed of your ship and fire intensively.

[X][L-Alt][R-Alt][L-Shift][R-Shift][/][Return] / Button 2, 4, 6, 8, 10, 12


+ CLASSIC mode - Capture beam
You can capture enemies with the capture beam.
To fire the capture beam, a capture beam energy (displayed in the left panel)
should be full. The capture beam energy increased when you destroy an enemy.
Captured enemies are lined up beside the player and
counterattack to other enemies.
Your ship is invincible when you are firing the capture beam.


+ BASIC mode - Capture beam
You can use the capture beam anytime, but your ship isn't invincible
while firing.


+ MODERN mode - Provocation beam


The provocation beam forces an enemy to fire more bullets and
you can earn more bullet multiplier bonus.
You have to release the shot button to fire the provocation beam.

[P]

[ESC]

Multiplier:

A score multiplier is displayed in the upper right. It increases when you destroy a enemy and decreases slowly when the enemy is on the screen.

Proximity multiplier:

When you destroy an enemy at close range, you can get a proximity multiplier (Max x16).

Bullet multiplier:

When you destroy a pink midsize enemy, bullets flying side-by-side are changed into a bullet multiplier in a chain reaction. Use the provocation beam to the midsize enemy to get higher bonus.

Extra ship:

You earn an extra ship every 100,000 points.

You earn an extra ship every 1,000,000 points.

A score to earn the next extra ship is displayed in the upper left.

You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/ttn_e.html

This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp>