duk - duktape, embeddable Javascript engine
duk [options] [<filenames>]
- -i
- enter interactive mode after executing argument file(s) / eval code
- -e CODE
- evaluate code
- -c FILE
- compile into bytecode (use with only one file argument)
- --run-stdin
- treat stdin like a file, i.e. compile full input (not line by line)
- --verbose
- verbose messages to stderr
- --restrict-memory
- use lower memory limit (used by test runner)
- --alloc-default
- use Duktape default allocator
- --recreate-heap
- recreate heap after every file
- --no-heap-destroy
- force GC, but don't destroy heap at end (leak testing)
If <filename> is omitted, interactive mode is started
automatically.
- -i
- enter interactive mode after executing argument file(s) / eval code
- -e CODE
- evaluate code
- -c FILE
- compile into bytecode (use with only one file argument)
- --run-stdin
- treat stdin like a file, i.e. compile full input (not line by line)
- --verbose
- verbose messages to stderr
- --restrict-memory
- use lower memory limit (used by test runner)
- --alloc-default
- use Duktape default allocator
- --recreate-heap
- recreate heap after every file
- --no-heap-destroy
- force GC, but don't destroy heap at end (leak testing)
If <filename> is omitted, interactive mode is started
automatically.