Log - create and edit curves for Castle Game Engine
Log for "castle-curves".
- Version: 2.0.0. Started on 2023-04-04 at 10:03:15. Castle Game Engine
version: 7.0-alpha.2. Compiled with FPC 3.2.2. Platform: Desktop, OS:
Linux, CPU: x86_64 (this exe is using 64-bit architecture).
ZLib detected (version 1.2.13). LibPng detected (version 1.6.39).
OpenAL library not found castle-curves: create and edit curves for Castle
Game Engine.
- --fullscreen
- Set window to full-screen (cover whole screen).
- --window
- Set window to not full-screen.
- --geometry
WIDTHxHEIGHT<sign>XOFF<sign>YOFF
- Set window to not full-screen, and set size and/or position.
- --fullscreen-custom
WIDTHxHEIGHT
- Try to resize the screen to WIDTHxHEIGHT and then set window to
full-screen.
- --display
DISPLAY-NAME
- Use given X display name.
- --no-limit-fps
- Disable FPS limit. Use this, and turn OFF vertical synchonization in your
GPU settings, to get maximum FPS.
Full documentation on https://castle-engine.io/curves_tool
castle-curves version 2.0.0. Using Castle Game Engine (
https://castle-engine.io/ ) version 7.0-alpha.2. Compiled with FPC 3.2.2.
Platform: Desktop, OS: Linux, CPU: x86_64 (this exe is using 64-bit
architecture).
- Version: 2.0.0. Started on 2023-04-04 at 10:03:15. Castle Game Engine
version: 7.0-alpha.2. Compiled with FPC 3.2.2. Platform: Desktop, OS:
Linux, CPU: x86_64 (this exe is using 64-bit architecture).
ZLib detected (version 1.2.13). LibPng detected (version 1.6.39).
OpenAL library not found castle-curves 2.0.0