DOKK / manpages / debian 12 / gfxreconstruct / gfxrecon-extract.1.en
GFXRECON-EXTRACT(1) User Commands GFXRECON-EXTRACT(1)

gfxrecon-extract - Extract shaders from a GFXReconstruct capture file.

gfxrecon-extract - Extract shaders from a GFXReconstruct capture file.

gfxrecon-extract [-h | --help] [--version] [--dir <dir>] <file>

<file>
The GFXReconstruct capture file to be processed.

Print usage information and exit (same as --help).
Print version information and exit.
Place extracted shaders into directory <dir>. Otherwise use <file>.shaders in working directory. Create directory if necessary. Each shader is placed in individual file named sh<handle_id> where handle_id is handle id of the CreateShaderModule call. See gfxrecon-replay --replace-shaders.
GFXReconstruct Version 0.9.4-unknown (unknown-build-source) Vulkan Header Version 1.2.162

The full documentation for gfxrecon-extract is maintained as a Texinfo manual. If the info and gfxrecon-extract programs are properly installed at your site, the command

info gfxrecon-extract

should give you access to the complete manual.

June 2021 gfxrecon-extract version info: