gfxrecon-extract - Extract shaders from a GFXReconstruct capture
file.
gfxrecon-extract - Extract shaders from a GFXReconstruct capture
file.
- gfxrecon-extract [-h | --help] [--version] [--dir <dir>]
<file>
- <file>
- The GFXReconstruct capture file to be processed.
- -h
- Print usage information and exit (same as --help).
- --version
- Print version information and exit.
- --dir
<dir>
- Place extracted shaders into directory <dir>. Otherwise use
<file>.shaders in working directory. Create directory if necessary.
Each shader is placed in individual file named sh<handle_id> where
handle_id is handle id of the CreateShaderModule call. See gfxrecon-replay
--replace-shaders.
- GFXReconstruct Version 0.9.4-unknown (unknown-build-source) Vulkan Header
Version 1.2.162
The full documentation for gfxrecon-extract is maintained
as a Texinfo manual. If the info and gfxrecon-extract programs
are properly installed at your site, the command
- info gfxrecon-extract
should give you access to the complete manual.