ghextris(6) | Games Manual | ghextris(6) |
ghextris - Hextris game for GNOME
ghextris
ghextris is a Python/GNOME reimplementation of the semi-free Xhextris by David Markley. The object of the game is basically the same as in Tetris; use the pieces that fall down from the top of the game area to construct fully filled lines, which will then disappear to make room for more pieces. The twist, as first introduced by Markley, is that the pieces are composed of hexagonal blocks, so your visualization skills will get an extra workout.
The pieces can be moved left and right with the respective arrow keys and rotated with the up and down arrow keys. If you're satisfied with where a piece is going, it can be dropped by pressing the space bar. Fully formed lines will disappear from the playing field. The game will end when the pile of pieces reaches the top of the game area.
You get 1 point for every line that you drop a piece, and 100, 200, 400 or 800 points for 1, 2, 3 or 4 simultaneously destroyed lines, respectively.
Mikko Rauhala <mjr@iki.fi>
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
May 20, 2004 | X Version 11 |