| PING(1) | General Commands Manual (urm) | PING(1) | 
ping — send ICMP
    ECHO_REQUEST packets to network hosts
ping | 
    [option ...] host ... | 
ping uses the ICMP protocol's mandatory
    ECHO_REQUEST datagram to elicit an ICMP ECHO_RESPONSE from a host or
    gateway. ECHO_REQUEST datagrams ("pings") have an IP and ICMP
    header, followed by a “struct timeval” and then an arbitrary
    number of "pad" bytes used to fill out the packet.
--address--mask--address.--echo--timestamp-t,
    --type type-c,
    --count count-d,
    --debugSO_DEBUG option on the socket being
    used.-f,
    --flood-i,
    --interval wait-f option.-l,
    --preload preloadping sends that many packets as fast as possible
      before falling into its normal mode of behavior.-n,
    --numeric-p,
    --pattern pattern-p ff” will cause the
      sent packet to be filled with all ones.-q,
    --quiet-R,
    --route-r,
    --ignore-routing-s,
    --size packetsize-v,
    --verbose--ttl
    N-T,
    --tos num-w,
    --timeout N-W,
    --linger N--ip-timestamp
    flag-?, --help--usage-V,
    --versionWhen using ping for fault isolation, it
    should first be run on the local host, to verify that the local network
    interface is up and running. Then, hosts and gateways further and further
    away should be "pinged". Round-trip times and packet loss
    statistics are computed. If duplicate packets are received, they are not
    included in the packet loss calculation, although the round trip time of
    these packets is used in calculating the minimum/average/maximum round-trip
    time numbers. When the specified number of packets have been sent (and
    received) or if the program is terminated with a
    SIGINT, a brief summary is displayed.
This program is intended for use in network testing, measurement
    and management. Because of the load it can impose on the network, it is
    unwise to use ping during normal operations or from
    automated scripts.
An IP header without options is 20 bytes. An ICMP ECHO_REQUEST packet contains an additional 8 bytes worth of ICMP header followed by an arbitrary amount of data. When a packetsize is given, this indicated the size of this extra piece of data (the default is 56). Thus the amount of data received inside of an IP packet of type ICMP ECHO_REPLY will always be 8 bytes more than the requested data space (the ICMP header).
If the data space is at least eight bytes large,
    ping uses the first eight bytes of this space to
    include a timestamp which it uses in the computation of round trip times. If
    less than eight bytes of pad are specified, no round trip times are
  given.
ping will report duplicate and damaged
    packets. Duplicate packets should never occur, and seem to be caused by
    inappropriate link-level retransmissions. Duplicates may occur in many
    situations and are rarely (if ever) a good sign, although the presence of
    low levels of duplicates may not always be cause for alarm.
Damaged packets are obviously serious cause for alarm and often
    indicate broken hardware somewhere in the ping
    packet's path (in the network or in the hosts).
The (inter)network layer should never treat packets differently depending on the data contained in the data portion. Unfortunately, data-dependent problems have been known to sneak into networks and remain undetected for long periods of time. In many cases the particular pattern that will have problems is something that doesn't have sufficient "transitions", such as all ones or all zeros, or a pattern right at the edge, such as almost all zeros. It isn't necessarily enough to specify a data pattern of all zeros (for example) on the command line because the pattern that is of interest is at the data link level, and the relationship between what you type and what the controllers transmit can be complicated.
This means that if you have a data-dependent problem you will
    probably have to do a lot of testing to find it. If you are lucky, you may
    manage to find a file that either can't be sent across your network or that
    takes much longer to transfer than other similar length files. You can then
    examine this file for repeated patterns that you can test using the
    -p option of ping.
The TTL value of an IP packet represents the maximum number of IP routers that the packet can go through before being thrown away. In current practice you can expect each router in the Internet to decrement the TTL field by exactly one.
The TCP/IP specification states that the TTL field for TCP packets should be set to 60, but many systems use smaller values (4.3 BSD uses 30, 4.2 used 15).
The maximum possible value of this field is 255, and most Unix systems set the TTL field of ICMP ECHO_REQUEST packets to 255. This is why you will find you can "ping" some hosts, but not reach them with telnet(1) or ftp(1).
In normal operation ping prints the ttl value from the packet it receives. When a remote system receives a ping packet, it can do one of three things with the TTL field in its response:
pinging
      host.Many Hosts and Gateways ignore the RECORD_ROUTE option.
The maximum IP header length is too small for options like RECORD_ROUTE to be completely useful. There's not much that that can be done about this, however.
Flood pinging is not recommended in general, and flood pinging the broadcast address should only be done under very controlled conditions.
The ping command appeared in
    4.3BSD.
| February 9, 2019 | GNU Network Utilities |