SoButtonEvent(3IV)() | SoButtonEvent(3IV)() |
SoButtonEvent — base class for all button events
SoEvent > SoButtonEvent
#include <Inventor/events/SoButtonEvent.h>
enum State {
SoButtonEvent::UP Button up event
SoButtonEvent::DOWN Button down event
SoButtonEvent::UNKNOWN Button in unknown state
}
Methods from class SoButtonEvent:
SoButtonEvent()
static SoType getClassTypeId()
void setState(SoButtonEvent::State s)
SoButtonEvent::State getState() const
Methods from class SoEvent:
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
void setTime(SbTime t)
SbTime getTime() const
void setPosition(const SbVec2s &p)
const SbVec2s & getPosition() const
const SbVec2s & getPosition(const SbViewportRegion
&vpRgn) const
const SbVec2f & getNormalizedPosition(const
SbViewportRegion &vpRgn) const
void setShiftDown(SbBool isDown)
void setCtrlDown(SbBool isDown)
void setAltDown(SbBool isDown)
SbBool wasShiftDown() const
SbBool wasCtrlDown() const
SbBool wasAltDown() const
SoButtonEvent represents generic button press and release events in the Inventor event model. It is the base class for device-specific button events, namely SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent. This class stores the down/up state of the button when the event occurred.
SoButtonEvent()
Constructor.
static SoType getClassTypeId()
Return the type id for the SoButtonEvent class.
void setState(SoButtonEvent::State s)
SoButtonEvent::State getState() const
Set and get the state of the button.
SoEvent, SoKeyboardEvent, SoLocation2Event, SoMotion3Event, SoMouseButtonEvent, SoSpaceballButtonEvent, SoHandleEventAction, SoEventCallback, SoSelection, SoInteraction, SoXtDevice