SoComputeBoundingBox(3IV)() | SoComputeBoundingBox(3IV)() |
SoComputeBoundingBox — computes the bounding box and center of a scene graph
SoBase > SoFieldContainer > SoEngine > SoComputeBoundingBox
#include <Inventor/engines/SoComputeBoundingBox.h>
Inputs from class SoComputeBoundingBox:
SoSFNode node
SoSFPath path
Outputs from class SoComputeBoundingBox:
(SoSFVec3f) min
(SoSFVec3f) max
(SoSFVec3f) boxCenter
(SoSFVec3f) objectCenter
Methods from class SoComputeBoundingBox:
SoComputeBoundingBox()
void setViewportRegion(const SbViewportRegion
&vpReg);
const SbViewportRegion
& getViewportRegion();
Methods from class SoEngine:
static SoType getClassTypeId()
virtual int getOutputs(SoEngineOutputList &list)
const
SoEngineOutput * getOutput(const SbName
&outputName) const
SbBool getOutputName(const SoEngineOutput *output,
SbName &outputName) const
SoEngine * copy() const
static SoEngine * getByName(const SbName
&name)
static int getByName(const SbName &name,
SoEngineList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This engine computes the bounding box and center of a scene graph. The scene graph can be defined by a path or by a root node.
If the path input is not NULL, the bounding box of the graph defined by the path will be computed. If path is NULL, but the node input is not NULL, the bounding box is computed on the graph rooted by the node. By default, the two inputs are NULL. If both the inputs are NULL, the outputs are disabled.
The engine uses a default viewport region. If the graph includes screen-based objects (such as SoText2) you can call setViewportRegion() on the engine instance to set up the correct viewport region to use.
SoSFNode node
Defines the graph for which the bounding box is computed.
SoSFPath path
Alternatively, defines the graph for which the bounding box is computed.
(SoSFVec3f) min
Minimum point of the computed bounding box.
(SoSFVec3f) max
Maximum point of the computed bounding box.
(SoSFVec3f) boxCenter
Center of the computed bounding box.
(SoSFVec3f) objectCenter
Center of the objects in the graph.
SoComputeBoundingBox()
Constructor
void setViewportRegion(const SbViewportRegion
&vpReg);
Sets the viewport region to use for the bounding box computation.
const SbViewportRegion & getViewportRegion();
Returns the viewport region to use for the bounding box computation.
ComputeBoundingBox {
node NULL path NULL
}
SoEngineOutput, SoGetBoundingBoxAction, SbBox3f