SoLocateHighlight(3IV)() | SoLocateHighlight(3IV)() |
SoLocateHighlight — special separator that performs locate highlighting
SoBase > SoFieldContainer > SoNode > SoGroup > SoSeparator > SoLocateHighlight
#include <Inventor/nodes/SoLocateHighlight.h>
enum Modes {
SoLocateHighlight::AUTO highlight when mouse is over (default)
SoLocateHighlight::ON always highlight
SoLocateHighlight::OFF never highlight
}
enum Styles {
SoLocateHighlight::EMISSIVE changes emissive color only (default)
SoLocateHighlight::EMISSIVE_DIFFUSE changes emissive and diffuse
colors
}
Fields from class SoLocateHighlight:
SoSFColor color
SoSFEnum style
SoSFEnum mode
Fields from class SoSeparator:
SoSFEnum renderCaching
SoSFEnum boundingBoxCaching
SoSFEnum renderCulling
SoSFEnum pickCulling
Methods from class SoLocateHighlight:
SoLocateHighlight()
static SoType getClassTypeId()
Methods from class SoSeparator:
static void setNumRenderCaches(int howMany)
static int getNumRenderCaches()
Methods from class SoGroup:
void addChild(SoNode *child)
void insertChild(SoNode *child, int newChildIndex)
SoNode * getChild(int index) const
int findChild(const SoNode *child) const
int getNumChildren() const
void removeChild(int index)
void removeChild(SoNode *child)
void removeAllChildren()
void replaceChild(int index, SoNode *newChild)
void replaceChild(SoNode *oldChild, SoNode
*newChild)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This is a subclass of SoSeparator that redraws itself in a different color when the cursor is over the contents of the separator.
The redraw happens for that separator only and not the entire window (redraw along the handle event pick path) and in the front buffer, to efficiently track the mouse motion. The highlighted redraw overrides the emissive and/or diffuse color of the subgraph based on the field values in this node.
NOTE: when using SoLightModel::BASE_COLOR (to turn lighting off) only the diffuse color will be used to render objects, so EMISSIVE_DIFFUSE must be used for this node to have any effect.
SoSFColor color
highlighting color - default [.3, .3, .3]
SoSFEnum style
highlighting draw style - default EMISSIVE
SoSFEnum mode
Whether to highlight or not - default AUTO
SoLocateHighlight()
Creates a LocateHighlight node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
SoHandleEventAction
Checks to see if the cursor moves onto or off of the contents of the
separator, and redraws appropriately (if mode is AUTO),
otherwise traverses as a normal separator.
SoGLRenderAction
Redraws either highlighted (if cursor is over the contents of the separator
when mode == AUTO or always if mode == ON),
otherwise traverses as a normal separator.
LocateHighlight {
renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO mode AUTO style EMISSIVE color 0.3 0.3 0.3
}
SoSeparator, SoSelection, SoMaterial