SoPickStyle(3IV)() | SoPickStyle(3IV)() |
SoPickStyle — picking style node
SoBase > SoFieldContainer > SoNode > SoPickStyle
#include <Inventor/nodes/SoPickStyle.h>
enum Style {
SoPickStyle::SHAPE Points on the surfaces of shapes may be picked
SoPickStyle::BOUNDING_BOX Points on the surfaces of 3D bounding boxes
of shapes may be picked
SoPickStyle::UNPICKABLE Subsequent objects are transparent to picks
}
Fields from class SoPickStyle:
SoSFEnum style
Methods from class SoPickStyle:
SoPickStyle()
static SoType getClassTypeId()
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This node determines how subsequent geometry nodes in the scene graph are to be picked, as indicated by the style field.
Note that this is the only way to change the pick behavior of shapes; drawing style, complexity, and other rendering-related properties have no effect on picking.
SoSFEnum style
Picking style.
SoPickStyle()
Creates a pick style node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
SoRayPickAction, SoCallbackAction
Sets the current pick style in the state.
PickStyle {
style SHAPE
}
SoComplexity, SoDrawStyle, SoRayPickAction