SoPointSet(3IV)() | SoPointSet(3IV)() |
SoPointSet — point set shape node
SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape > SoNonIndexedShape > SoPointSet
#include <Inventor/nodes/SoPointSet.h>
Fields from class SoPointSet:
SoSFInt32 numPoints
Fields from class SoNonIndexedShape:
SoSFInt32 startIndex
Fields from class SoVertexShape:
SoSFNode vertexProperty
Methods from class SoPointSet:
SoPointSet()
static SoType getClassTypeId()
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This node represents a set of points located at the coordinates specified by the vertexProperty field (from SoVertexShape) or the current inherited coordinates. For optimal performance, the vertexProperty field is recommended.
SoPointSet uses the coordinates in order, starting with the first one. The number of points in the set is specified by the numPoints field.
The coordinates of the point set are transformed by the current cumulative transformation. The points are drawn with the current light model and drawing style (drawing styles FILLED and LINES are treated as POINTS).
Treatment of the current material and normal binding is as follows: PER_PART, PER_FACE, and PER_VERTEX bindings bind one material or normal to each point. The default material binding is OVERALL. The default normal binding is PER_VERTEX.
SoSFInt32 numPoints
Number of points.
SoPointSet()
Creates a point set node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
SoGLRenderAction
Draws points based on the current coordinates, normals, materials, drawing
style, and so on.
SoRayPickAction
Picks points based on the current coordinates and transformation. Details
about the intersection are returned in an SoPointDetail.
SoGetBoundingBoxAction
Computes the bounding box that encloses all points in the set with the current
transformation applied to them. Sets the center to the average of the
coordinates of all points.
SoCallbackAction
If any point callbacks are registered with the action, they will be invoked
for each point in the set.
PointSet {
vertexProperty NULL startIndex 0 numPoints -1
}
SoCoordinate3, SoDrawStyle, SoPointDetail, SoVertexProperty