SoRotateDiscDragger(3IV)() | SoRotateDiscDragger(3IV)() |
SoRotateDiscDragger — object you can rotate like a knob by dragging With the mouse
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoRotateDiscDragger
#include <Inventor/draggers/SoRotateDiscDragger.h>
Fields from class SoRotateDiscDragger:
SoSFRotation rotation
Fields from class SoDragger:
SoSFBool isActive
Fields from class SoInteractionKit:
SoSFEnum renderCaching
SoSFEnum boundingBoxCaching
SoSFEnum renderCulling
SoSFEnum pickCulling
Parts from class SoBaseKit:
(SoNodeKitListPart) callbackList
Methods from class SoRotateDiscDragger:
SoRotateDiscDragger()
static const SoNodekitCatalog * getClassNodekitCatalog()
const
static SoType getClassTypeId()
Methods from class SoDragger:
void addStartCallback(SoDraggerCB *f, void *userData =
NULL)
void removeStartCallback(SoDraggerCB *f, void
*userData = NULL)
void addMotionCallback(SoDraggerCB *f, void *userData
= NULL)
void removeMotionCallback(SoDraggerCB *f, void
*userData = NULL)
void addFinishCallback(SoDraggerCB *f, void *userData
= NULL)
void removeFinishCallback(SoDraggerCB *f, void
*userData = NULL)
void addValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
void removeValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
SbBool enableValueChangedCallbacks()
void setMinGesture(int pixels)
int getMinGesture() const
static void setMinScale(float newMinScale)
static float getMinScale()
Methods from class SoInteractionKit:
virtual SbBool setPartAsPath(const SbName
&partName, SoPath *surrogatePath )
Methods from class SoBaseKit:
virtual const SoNodekitCatalog * getNodekitCatalog()
const
virtual SoNode * getPart(const SbName &partName,
SbBool makeIfNeeded)
SbString getPartString(const SoBase *part)
virtual SoNodeKitPath * createPathToPart(const SbName
&partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)
virtual SbBool setPart(const SbName &partName,
SoNode *newPart)
SbBool set(char *partName, char *parameters)
SbBool set(char *nameValuePairs)
static SbBool isSearchingChildren()
static void setSearchingChildren(SbBool
newVal)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)
SoRotateDiscDragger is a simple dragger that rotates about the z axis of its local space. The feel of the rotation is as if you were spinning a record on a turntable or rotating the volume knob of a radio. The local space is determined by its location in the scene graph. Transformation nodes placed before it will affect both the dragger and the direction of motion.
This node has a rotation field which always reflects its orientation in local space. If you set the field, the dragger will rotate accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's rotation.
This dragger contains four parts, rotator, rotatorActive, feedback, and feedbackActive.
Each of these is set by default from a resource described in the Dragger Resources section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart().
You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/rotateDiscDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
SoSFRotation rotation
Orientation of the dragger.
SoRotateDiscDragger()
Constructor.
static const SoNodekitCatalog * getClassNodekitCatalog()
const
Returns an SoNodekitCatalog for this class
static SoType getClassTypeId()
Returns type identifier for this class.
All parts | |||
NULL by | |||
Part Name | Part Type | Default Type | Default |
callbackList | NodeKitListPart | -- | yes |
rotator | Separator | -- | yes |
rotatorActive | Separator | -- | yes |
feedback | Separator | -- | yes |
feedbackActive | Separator | -- | yes |
Extra information for list parts from above table | ||
Part Name | Container Type | Permissible Types |
callbackList | Separator | Callback, EventCallback |
.in 0n+.5i Resource: rotateDiscRotator
.in 0n+.5i Part: rotator
Appearance: white cylinder (with axis along z-direction) made of lines
Description: picking this initiates rotation
.in 0n+.5i Resource: rotateDiscRotatorActive
.in 0n+.5i Part: rotatorActive
Appearance: yellow version of rotator, with added yellow cube
Description: displayed while in motion instead of the rotator
.in 0n+.5i Resource: rotateDiscFeedback
.in 0n+.5i Part: feedback
Appearance: thin purple line along local z-axis
Description: shows center of rotation when not moving
.in 0n+.5i Resource: rotateDiscFeedbackActive
.in 0n+.5i Part: feedbackActive
Appearance: thin, slightly brighter purple line along local z-axis
Description: shows center of rotation when moving
RotateDiscDragger {
renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE rotation 0 0 1 0 callbackList NULL rotator <rotateDiscRotator resource> rotatorActive <rotateDiscRotatorActive resource> feedback <rotateDiscFeedback resource> feedbackActive <rotateDiscFeedbackActive resource>
}
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger