SoRotateSphericalDragger(3IV)() | SoRotateSphericalDragger(3IV)() |
SoRotateSphericalDragger — object you can rotate about a spherical surface by dragging with the mouse
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoRotateSphericalDragger
#include <Inventor/draggers/SoRotateSphericalDragger.h>
Fields from class SoRotateSphericalDragger:
SoSFRotation rotation
Fields from class SoDragger:
SoSFBool isActive
Fields from class SoInteractionKit:
SoSFEnum renderCaching
SoSFEnum boundingBoxCaching
SoSFEnum renderCulling
SoSFEnum pickCulling
Parts from class SoBaseKit:
(SoNodeKitListPart) callbackList
Methods from class SoRotateSphericalDragger:
SoRotateSphericalDragger()
void setProjector(SbSphereProjector *p)
const SbSphereProjector * getProjector() const
static const SoNodekitCatalog * getClassNodekitCatalog()
const
static SoType getClassTypeId()
Methods from class SoDragger:
void addStartCallback(SoDraggerCB *f, void *userData =
NULL)
void removeStartCallback(SoDraggerCB *f, void
*userData = NULL)
void addMotionCallback(SoDraggerCB *f, void *userData
= NULL)
void removeMotionCallback(SoDraggerCB *f, void
*userData = NULL)
void addFinishCallback(SoDraggerCB *f, void *userData
= NULL)
void removeFinishCallback(SoDraggerCB *f, void
*userData = NULL)
void addValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
void removeValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
SbBool enableValueChangedCallbacks()
void setMinGesture(int pixels)
int getMinGesture() const
static void setMinScale(float newMinScale)
static float getMinScale()
Methods from class SoInteractionKit:
virtual SbBool setPartAsPath(const SbName
&partName, SoPath *surrogatePath )
Methods from class SoBaseKit:
virtual const SoNodekitCatalog * getNodekitCatalog()
const
virtual SoNode * getPart(const SbName &partName,
SbBool makeIfNeeded)
SbString getPartString(const SoBase *part)
virtual SoNodeKitPath * createPathToPart(const SbName
&partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)
virtual SbBool setPart(const SbName &partName,
SoNode *newPart)
SbBool set(char *partName, char *parameters)
SbBool set(char *nameValuePairs)
static SbBool isSearchingChildren()
static void setSearchingChildren(SbBool
newVal)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)
SoRotateSphericalDragger is a simple dragger that rotates freely in all directions. The feel of the rotation is as if you were rolling a ball. The center of rotation is the origin of the local space, determined by the dragger's location in the scene graph. Transformation nodes placed before it will affect both the dragger and the direction of motion.
This node has a rotation field which always reflects its orientation in local space. If you set the field, the dragger will rotate accordingly. You can also connect fields of other nodes or engines from this one to make them follow the dragger's orientation.
This dragger contains four parts, rotator, rotatorActive, feedback, and feedbackActive.
Each of these is set by default from a resource described in the Dragger Resources section of the online reference page for this class. You can change the parts in any instance of this dragger using setPart().
You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/rotateSphericalDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
SoSFRotation rotation
Orientation of the dragger.
SoRotateSphericalDragger()
Constructor.
void setProjector(SbSphereProjector *p)
const SbSphereProjector * getProjector() const
Set and get a different sphere projector. See the SbSphereProjector man
pages to find out how each kind affects the feel of your dragger's motion.
The default uses an SbSpherePlaneProjector.
Passing in NULL will cause the default type of projector to be used. Any projector you pass in will be deleted by this dragger when this dragger is deleted. Note that the center and radius of the sphere are determined by the dragger, based on the origin of the local space and the distance between the initial mouse click and that origin.
static const SoNodekitCatalog * getClassNodekitCatalog()
const
Returns an SoNodekitCatalog for this class
static SoType getClassTypeId()
Returns type identifier for this class.
All parts | |||
NULL by | |||
Part Name | Part Type | Default Type | Default |
callbackList | NodeKitListPart | -- | yes |
rotator | Separator | -- | yes |
rotatorActive | Separator | -- | yes |
feedback | Separator | -- | yes |
feedbackActive | Separator | -- | yes |
Extra information for list parts from above table | ||
Part Name | Container Type | Permissible Types |
callbackList | Separator | Callback, EventCallback |
.in 0n+.5i Resource: rotateSphericalRotator
.in 0n+.5i Part: rotator
Appearance: white sphere made of three intersecting circles. Each circle is in
a different plane of local space
Description: picking this initiates rotation
.in 0n+.5i Resource: rotateSphericalRotatorActive
.in 0n+.5i Part: rotatorActive
Appearance: yellow version of rotator
Description: displayed while in motion instead of the rotator
.in 0n+.5i Resource: rotateSphericalFeedback
.in 0n+.5i Part: feedback
Appearance: thin purple 3-D crosshairs at origin
Description: shows center of rotation when not moving
.in 0n+.5i Resource: rotateSphericalFeedbackActive
.in 0n+.5i Part: feedbackActive
Appearance: thin, slightly brighter purple 3-D crosshairs at origin
Description: shows center of rotation when moving
RotateSphericalDragger {
renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE rotation 0 0 1 0 callbackList NULL rotator <rotateSphericalRotator resource> rotatorActive <rotateSphericalRotatorActive resource> feedback <rotateSphericalFeedback resource> feedbackActive <rotateSphericalFeedbackActive resource>
}
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger