SoSFNode(3IV)() | SoSFNode(3IV)() |
SoSFNode — field containing a pointer to a node
SoField > SoSField > SoSFNode
#include <Inventor/fields/SoSFNode.h>
Methods from class SoSFNode:
static SoType getClassTypeId()
virtual void getTypeId() const
SoNode * getValue() const
SoNode * operator =(SoNode * newValue)
void setValue(SoNode * newValue)
int operator ==(const SoSFNode &f) const
int operator !=(const SoSFNode &f) const
Methods from class SoField:
void setIgnored(SbBool ignore)
SbBool isIgnored() const
SbBool isDefault() const
virtual SbBool isOfType(SoType type) const
SbBool set(const char *valueString)
void get(SbString &valueString)
void touch()
SbBool connectFrom(SoField *fromField)
SbBool connectFrom(SoEngineOutput *fromEngine)
void disconnect()
SbBool isConnected() const
SbBool isConnectedFromField() const
SbBool getConnectedField(SoField *&writingField)
const
SbBool isConnectedFromEngine() const
SbBool getConnectedEngine(SoEngineOutput
*&engineOutput) const
void enableConnection(SbBool flag)
SbBool isConnectionEnabled() const
int getForwardConnections(SoFieldList &list)
const
SoFieldContainer * getContainer() const
This field maintains a pointer to an SoNode instance, correctly maintaining its reference count.
SoSFNodes are written to file as the node they are pointing to. For example:
mySoSFNodeField Cube {}
anotherSoSFNodeField USE topSeparator
is an SoSFNode field that points to a node named 'topSeparator' that was DEF'ed earlier in the scene.
static SoType getClassTypeId()
virtual void getTypeId() const
Returns the type for this class or a particular object of this class.
SoNode * getValue() const
Returns this field's value.
SoNode * operator =(SoNode * newValue)
void setValue(SoNode * newValue)
Sets this field to newValue.
int operator ==(const SoSFNode &f) const
int operator !=(const SoSFNode &f) const
Returns TRUE if f is of the same type and has the same value as this
field.
SoField, SoSField, SoMFNode, SoNode