SoSeparator(3IV)() | SoSeparator(3IV)() |
SoSeparator — group node that saves and restores traversal state
SoBase > SoFieldContainer > SoNode > SoGroup > SoSeparator
#include <Inventor/nodes/SoSeparator.h>
enum CacheEnabled {
SoSeparator::OFF Never build a cache
SoSeparator::ON Always try to build a cache
SoSeparator::AUTO Decide whether to cache based on some heuristic
}
Fields from class SoSeparator:
SoSFEnum renderCaching
SoSFEnum boundingBoxCaching
SoSFEnum renderCulling
SoSFEnum pickCulling
Methods from class SoSeparator:
SoSeparator()
SoSeparator(int nChildren)
static void setNumRenderCaches(int howMany)
static int getNumRenderCaches()
static SoType getClassTypeId()
Methods from class SoGroup:
void addChild(SoNode *child)
void insertChild(SoNode *child, int newChildIndex)
SoNode * getChild(int index) const
int findChild(const SoNode *child) const
int getNumChildren() const
void removeChild(int index)
void removeChild(SoNode *child)
void removeAllChildren()
void replaceChild(int index, SoNode *newChild)
void replaceChild(SoNode *oldChild, SoNode
*newChild)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This group node performs a push (save) of the traversal state before traversing its children and a pop (restore) after traversing them. This isolates the separator's children from the rest of the scene graph. A separator can include lights, cameras, coordinates, normals, bindings, and all other properties. Separators are relatively inexpensive, so they can be used freely within scenes.
The SoSeparator node provides caching of state during rendering and bounding box computation. This feature can be enabled by setting the renderCaching and boundingBoxCaching fields. By default, these are set to AUTO, which means that Inventor decides whether to build a cache based on internal heuristics.
Separators can also perform culling during rendering and picking. Culling skips over traversal of the separator's children if they are not going to be rendered or picked, based on the comparison of the separator's bounding box with the current view volume. Culling is controlled by the renderCulling and pickCulling fields. These are also set to AUTO by default; however, render culling can be expensive (and can interfere with render caching), so the AUTO heuristics leave it disabled unless specified otherwise.
SoSFEnum renderCaching
Whether to cache during rendering traversal.
SoSFEnum boundingBoxCaching
Whether to cache during bounding box traversal.
SoSFEnum renderCulling
Whether to cull during rendering traversal.
SoSFEnum pickCulling
Whether to cull during picking traversal.
SoSeparator()
Creates a separator node with default settings.
SoSeparator(int nChildren)
Constructor that takes approximate number of children.
static void setNumRenderCaches(int howMany)
By default, each separator node maintains 2 render caches. (This is to allow
two different representations, such as filled and wire-frame, to both be
cached.) The setNumRenderCaches() method sets the number of render
caches each separator will have. Each render cache uses memory, so
increasing this number may increase the memory requirements of the
application. This method affects only separators that are created after it
is called, not separators that were created before. Setting the number of
caches to 0 turns off render caching globally from then on.
static int getNumRenderCaches()
Returns the current number of render caches.
static SoType getClassTypeId()
Returns type identifier for this class.
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
SoGetMatrixAction, SoHandleEventAction, SoRayPickAction, SoSearchAction
Saves the current traversal state, traverses all children, and restores the
previous traversal state.
Separator {
renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO
}
SoSelection, SoTransformSeparator