SoShuttle(3IV)() | SoShuttle(3IV)() |
SoShuttle — animated oscillating translation node
SoBase > SoFieldContainer > SoNode > SoTransformation > SoTranslation > SoShuttle
#include <Inventor/nodes/SoShuttle.h>
Fields from class SoShuttle:
SoSFVec3f translation0
SoSFVec3f translation1
SoSFFloat speed
SoSFBool on
Fields from class SoTranslation:
SoSFVec3f translation
Methods from class SoShuttle:
SoShuttle()
static SoType getClassTypeId()
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
The SoShuttle class is derived from SoTranslation, so it applies a translation to the current transformation. Using engines connected to the realTime global field, the translation value is animated over time between two fixed translations, achieving a shuttling effect. The period of the motion can be adjusted by changing the speed field. The current translation at any time is available in the translation field, inherited from SoTranslation
SoSFVec3f translation0
SoSFVec3f translation1
These define the two fixed translations that are interpolated to create the
shuttling motion.
SoSFFloat speed
Defines the speed of the shuttle, in cycles per second.
SoSFBool on
Allows applications to enable or disable the motion easily.
SoShuttle()
Creates a shuttle node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
SoRayPickAction
Concatenates interpolated translation value with the current transformation
matrix.
SoGetMatrixAction
Returns transformation matrix specified by the interpolated translation.
Shuttle {
translation 0 0 0 translation0 0 0 0 translation1 0 0 0 speed 1 on TRUE
}
SoPendulum, SoRotor