SoXt(3IV)() | SoXt(3IV)() |
SoXt — routines for Inventor/Xt compatibility.
SoXt
#include <Inventor/Xt/SoXt.h>
Methods from class SoXt:
static Widget init(const char *appName, const char
*className = "Inventor")
static void init(Widget topLevelWidget)
static void mainLoop()
static void nextEvent(XtAppContext appContext, XEvent
*event)
static Boolean dispatchEvent(XEvent *event)
static XtAppContext getAppContext()
static Display * getDisplay()
static Widget getTopLevelWidget()
static void show(Widget widget)
static void hide(Widget widget)
static XmString encodeString(char *s)
static char * decodeString(XmString xs)
static void setWidgetSize(Widget w, const SbVec2s
&size)
static SbVec2s getWidgetSize(Widget w)
static Widget getShellWidget(Widget w)
static void createSimpleErrorDialog(Widget widget,
char *dialogTitle, char *errorStr1, char *errorStr2 = NULL)
static void getPopupArgs(Display *d, int scr, ArgList
args, int *n)
static void registerColormapLoad(Widget widget, Widget
shell)
static void addColormapToShell(Widget widget, Widget
shell)
static void removeColormapFromShell(Widget widget,
Widget shell)
The SoXt class initializes Inventor for use with the Xt toolkit and Motif. SoXt::init() must be called in order for Inventor to work properly with Xt. SoXt::mainLoop() must be called in order for extension device events to be passed to Inventor render areas. The other methods are convenience functions.
Refer to the SoXtComponent man pages for examples on how this class should be used when using Inventor Xt components.
static Widget init(const char *appName,
const char *className = "Inventor")
This is called to initialize Inventor and Xt, and bind Inventor with Xt event
handling so that Inventor sensors will work correctly. This returns the top
level shell widget. This method will call SoDB::init(),
SoNodeKit::init(), SoInteraction::init() and
XtAppInitialize().
static void init(Widget topLevelWidget)
This alternate form of init allows the application to initialize Xt. The
passed widget should be the top level shell widget returned from the Xt
initializiation. This method will call SoDB::init(),
SoNodeKit::init(), SoInteraction::init() and
XtAppInitialize().
static void mainLoop()
This retrieves and dispatches events (loops forever). Unlike Xt which ignores
extension devices (i.e. any device besides mouse and keyboard), this main
loop will dispatch events from input extension devices like the spaceball.
It calls SoXt::nextEvent() and SoXt::dispatchEvent() to do
this. If only the mouse and keyboard devices are used, this is equivalent to
calling XtAppMainLoop().
static void nextEvent(XtAppContext appContext, XEvent
*event)
Get the nextEvent by calling XtAppNextEvent(). The appContext
can be had by calling SoXt::getAppContext().
static Boolean dispatchEvent(XEvent *event)
Dispatch the passed event to a handler. Mouse and keyboard events are
dispatched by calling XtDispatchEvent(). Events from input extension
devices are dispatched by code implemented in this routine. This returns
True if a handler was found, else it returns False.
static XtAppContext getAppContext()
static Display * getDisplay()
static Widget getTopLevelWidget()
These return information based on the top level widget returned by or passed
to init.
static void show(Widget widget)
static void hide(Widget widget)
Convenience routines to show and hide the passed widget.
For a shell widget, this is equivalent to calling RealizeWidget() + XMapWindow() or XMapRaised() if window already exists (raise and de-iconify). hide() will then call XUnmapWindow().
For a subwidget, those simply calls XtManageChild() and XtUnmanageChild().
static XmString encodeString(char *s)
static char * decodeString(XmString xs)
These are convenience routines for encoding a character string as an
XmString, and decoding an XmString back to a character string.
(XmString is a Motif string). The application is responsible for
freeing up the memory pointed to by these return values. Use
XmStringFree() to free an XmString, and free() to free
a character pointer.
static void setWidgetSize(Widget w, const SbVec2s
&size)
static SbVec2s getWidgetSize(Widget w)
Convenience routines to set/get the size of the given widget. Those are
equivalent to calling XtSetValues() and XtGetValues() on
XtNheight and XtNwidth widget resources.
static Widget getShellWidget(Widget w)
Convenience routine which will return the ShellWidget containing the given
widget. The widget tree is traversed up until a shell widget is found using
XtIsShell().
static void createSimpleErrorDialog(Widget widget,
char *dialogTitle, char *errorStr1, char *errorStr2 = NULL)
Convenience routine which brings a simple motif error dialog box displaying
the given error string(s) and window title. The OK button, which destroys
the dialog, is the only button displayed. The widget argument is used to
create and center the dialog ( using XmCreateErrorDialog()).
static void getPopupArgs(Display *d, int scr, ArgList
args, int *n)
Convenience routine which gets visual args for the popup planes. These args
can then be passed in to XmCreatePulldownMenu() or
XmCreatePopupMenu() to create menus in the popup planes.
registerColormapLoad() must be called for each pulldown menu to
properly load/unload the overlay color map on the shell when needed.
static void registerColormapLoad(Widget widget, Widget
shell)
Convenience routine which will register map/unmap callbacks to load and unload
the pulldown menu color map right before the menu is about to be posted.
This should be called when creating pulldown or popup menus in the overlays.
This will make sure that the right color map is loaded into the shell widget
(to make the pulldown/popup look right) and remove it when no longer needed
(to make sure the OpenGL overlay widget color map is correctly loaded for 8
bit machines).
static void addColormapToShell(Widget widget, Widget
shell)
static void removeColormapFromShell(Widget widget,
Widget shell)
Convenience routine to insert/remove the given widget colormap onto the
supplied shell widget. This will not replace the existing installed
colormaps (or list of windows), but instead insert the new colormap first
into the existing list using XGetWMColormapWindows() and
XSetWMColormapWindows().
SoXtComponent