KeyMap(3U) | InterViews Reference Manual | KeyMap(3U) |
KeyMap - activates controls given their keyboard equivalents
#include <Unidraw/keymap.h>
KeyMap supports keyboard equivalents, which allow the user of a Unidraw application to execute menu commands or select from a palette of controls by typing rather than pointing and clicking with the mouse. The KeyMap can activate a control given its key code as defined by its ControlInfo object. Only those controls registered with the KeyMap can be activated through the KeyMap. By default, the Editor base class handles key events by having its KeyMap execute the key code.
1 August 1990 | Unidraw |