labelme - Image Polygonal Annotation with Python
usage: labelme [-h] [--version] [--reset-config]
- [--logger-level {debug,info,warning,fatal,error}] [--output OUTPUT]
[--config CONFIG_FILE] [--nodata] [--autosave] [--nosortlabels] [--flags
FLAGS] [--labelflags LABEL_FLAGS] [--labels LABELS] [--validatelabel
{exact,instance}] [--keep-prev] [--epsilon EPSILON] [filename]
- -h, --help
- show this help message and exit
- --version,
-V
- show version
- --reset-config
- reset qt config
- --logger-level
{debug,info,warning,fatal,error}
- logger level
- --output OUTPUT,
-O OUTPUT, -o OUTPUT
- output file or directory (if it ends with .json it is recognized as file,
else as directory)
- --config
CONFIG_FILE
- config file (default: /root/.labelmerc)
- --nodata
- stop storing image data to JSON file
- --autosave
- auto save
- --nosortlabels
- stop sorting labels
- --flags
FLAGS
- comma separated list of flags OR file containing flags
- --labelflags
LABEL_FLAGS
- yaml string of label specific flags OR file containing json string of
label specific flags (ex. {person-\d+: [male, tall], dog-\d+: [black,
brown, white], .*: [occluded]})
- --labels
LABELS
- comma separated list of labels OR file containing labels
- --validatelabel
{exact,instance}
- label validation types
- --keep-prev
- keep annotation of previous frame
- --epsilon
EPSILON
- epsilon to find nearest vertex on canvas