AuServerName(3) | Library Functions Manual | AuServerName(3) |
AuServerName - get name of the server to use.
#include <audio/audiolib.h>
char *AuServerName(string)
char *string;
AuServerName returns the name of the server to use or an empty string if it can not determine the proper value. If string isn't NULL or a pointer to NUL, AuServerName returns string, otherwise, AuServerName looks in the enviroment for AUDIOSERVER or if thats not set, DISPLAY.
AuGetErrorDatabaseText, AuGetErrorText, AuSetErrorHandler, AuSetIOErrorHandler, AuSynchronize.
audiolib - Network Audio System C Language Interface
1.9.4 | audiolib - housekeeping |