AuSoundPlayFromFile(3) | Library Functions Manual | AuSoundPlayFromFile(3) |
AuSoundPlayFromFile - create a flow to play a file.
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec
*AuSoundPlayFromFile(server, filename,
destination, volume, callback, callback_data,
flow ,volume_mult_elem, monitor_element, status)
AuServer *server;
char *filename;
AuDeviceID destination;
AuFixedPoint volume;
void (*callback) (AuServer *, AuEventHandlerRec
*,AuEvent *,AuPointer);
AuPointer callback_data;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
int *monitor_element; /* RETURN */
AuStatus *status; /* RETURN */
AuSoundPlayFromFile creates a flow to play filename on device and returns a pointer to the event handler created or NULL if there was an error.
AuBadDevice.
AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromData, AuSoundPlaySynchronousFromFile.
audiolib - Network Audio System C Language Interface
1.9.4 | soundlib |