DOKK / manpages / debian 12 / libbio-perl-perl / Bio::SeqIO::game::gameHandler.3pm.en
Bio::SeqIO::game::gameHandler(3pm) User Contributed Perl Documentation Bio::SeqIO::game::gameHandler(3pm)

Bio::SeqIO::game::gameHandler -- PerlSAX handler for game-XML

This modules is not used directly

Bio::SeqIO::game::gameHandler is the top-level XML handler invoked by PerlSAX

User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists.

Your participation is much appreciated.

  bioperl-l@bioperl.org                  - General discussion
  http://bioperl.org/wiki/Mailing_lists  - About the mailing lists

Please direct usage questions or support issues to the mailing list:

bioperl-l@bioperl.org

rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible.

Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web:

  https://github.com/bioperl/bioperl-live/issues

Email mckays@cshl.edu

The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _

 Title   : start_document
 Function: begin parsing the document

 Title   : end_document
 Function: finish parsing the document

 Title   : load
 Usage   : $seqs = $handler->load
 Function: start parsing
 Returns : a ref to a list of sequence objects
 Args    : an optional flag to suppress <computation_analysis> elements (not used yet)

 Title   : s_game
 Function: begin parsing game element

 Title   : e_game
 Function: process the game element

 Title   : e_seq
 Function: process the sequence element

 Title   : e_map_position
 Function: process the map_position element

 Title   : e_annotation
 Function: process the annotation
2021-08-15 perl v5.32.1