cal3d_converter(1) | General Commands Manual | cal3d_converter(1) |
cal3d_converter - convert cal3d files from / to binary and XML (version 0.11.0)
cal3d_converter source destination
A source or destination cal3d file is either a skeleton (.xsf or .csf), a mesh (.xmf or .cmf), an animation (.xaf or .caf) or a material (.xrf or .crf). The files with an extension starting with an x denote XML files (.xsf, .xmf, .xaf, xrf) and the files with an extension starting with a c denot binary files (.csf, .cmf, .caf, .crf).
If the source is a file of a given type, the destination is expected to be a file of the same type.
Loic Dachary <loic@gnu.org>
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