cdk_button - create and manage a curses button widget.
cc [ flag ... ] file ... -lcdk [
library ... ]
#include <cdk.h>
typedef void (*tButtonCallback)(struct SButton *button);
- int activateCDKButton
(
-
CDKBUTTON *button,
chtype * actions);
- void destroyCDKButton
(
-
CDKBUTTON *button);
- void drawCDKButton
(
-
CDKBUTTON *b,
boolean box);
- void eraseCDKButton
(
-
CDKBUTTON *button);
- boolean
getCDKButtonBox (
-
CDKBUTTON *b);
- chtype
*getCDKButtonMessage (
-
CDKBUTTON *b);
- int injectCDKButtonbox
(
-
CDKBUTTON *buttonbox,
chtype input);
- CDKBUTTON
*newCDKButton(
-
CDKSCREEN *cdkscreen,
int xpos,
int ypos,
const char *message,
tButtonCallback callback,
boolean box,
boolean shadow);
- void
setCDKButton(
-
CDKBUTTON *b,
const char *message,
boolean box);
- void
setCDKButtonBackgroundAttrib (
-
CDKBUTTON *b,
chtype attribute);
- void
setCDKButtonBackgroundColor (
-
CDKBUTTON *b,
const char * color);
- void setCDKButtonBox
(
-
CDKBUTTON *button,
boolean box);
- void
setCDKButtonBoxAttribute (
-
CDKBUTTON *b,
chtype c);
- void
setCDKButtonHorizontalChar (
-
CDKBUTTON *b,
chtype c);
- void
setCDKButtonLLChar (
-
CDKBUTTON *b,
chtype c);
- void
setCDKButtonLRChar (
-
CDKBUTTON *b,
chtype c);
- void
setCDKButtonMessage (
-
CDKBUTTON *b,
const char *message);
- void
setCDKButtonULChar (
-
CDKBUTTON *b,
chtype c);
- void
setCDKButtonURChar (
-
CDKBUTTON *b,
chtype c);
- void
setCDKButtonVerticalChar (
-
CDKBUTTON *b,
chtype c);
- void
moveCDKButton(
-
CDKBUTTON *b,
int xpos,
int ypos,
boolean relative,
boolean refresh);
- void
positionCDKButton (
-
CDKBUTTON *b);
- void waitCDKButton
(
-
CDKBUTTON *button,
char key);
The Cdk button widget displays a message string and executes a
callback when the user presses enter or space. As such, it is only useful on
a screen that is being managed by some external screen traversal engine such
as traverseCDKScreen(). The button will be highlighted when the
widget has the focus. The following functions create or manipulate the Cdk
button widget.
- activateCDKButton
- activates the button widget and lets the user interact with the
widget.
- The parameter button is a pointer to a non-NULL button widget.
- If the actions parameter is passed with a non-NULL value, the
characters in the array will be injected into the widget.
- To activate the widget interactively pass in a NULL pointer for
actions.
- If the character entered into this widget is RETURN or TAB
then this function will return a value from 0 to the number of buttons -1,
representing the button selected. It will also set the widget data
exitType to vNORMAL.
- If the character entered into this widget was ESCAPE then the
widget will return a value of -1 and the widget data exitType will
be set to vESCAPE_HIT.
- destroyCDKButton
- removes the widget from the screen and frees up any memory the object
used.
- drawCDKButton
- draws the button widget on the screen.
- If the box parameter is true, the widget is drawn with a box.
- eraseCDKButton
- removes the widget from the screen. This does NOT destroy the
widget.
- getCDKButtonBox
- returns true if the widget will be drawn with a box around it.
- getCDKButtonMessage
- returns the contents of the button widget.
- injectCDKButton
- injects a single character into the widget.
- The parameter button is a pointer to a non-NULL button widget.
- The parameter character is the character to inject into the
widget.
- The return value and side-effect (setting the widget data exitType)
depend upon the injected character:
- RETURN or
TAB
- this function returns 0, representing the button selected. The widget data
exitType is set to vNORMAL.
- ESCAPE
- the function returns -1. The widget data exitType is set to
vESCAPE_HIT.
- Otherwise
- unless modified by preprocessing, postprocessing or key bindings, the
function returns -1. The widget data exitType is set to
vEARLY_EXIT.
- moveCDKButton
- moves the given widget to the given position.
- •
- The parameters xpos and ypos are the new position of the
widget.
- The parameter xpos may be an integer or one of the pre-defined
values TOP, BOTTOM, and CENTER.
- The parameter ypos may be an integer or one of the pre-defined
values LEFT, RIGHT, and CENTER.
- The parameter relative states whether the xpos/ypos
pair is a relative move or an absolute move.
- For example, if xpos = 1 and ypos = 2 and relative =
TRUE, then the widget would move one row down and two columns
right. If the value of relative was FALSE then the widget
would move to the position (1,2).
- Do not use the values TOP, BOTTOM, LEFT,
RIGHT, or CENTER when relative = TRUE. (weird
things may happen).
- •
- The final parameter refresh is a boolean value which states whether
the widget will get refreshed after the move.
- newCDKButton
- creates a pointer to a buttonbox widget. Parameters:
- The screen parameter is the screen you wish this widget to be
placed in.
- xpos controls the placement of the object along the horizontal
axis. It may be an integer or one of the pre-defined values LEFT,
RIGHT, and CENTER.
- ypos controls the placement of the object along the vertical axis.
It be an integer or one of the pre-defined values TOP,
BOTTOM, and CENTER.
- message is the message to display in the button window, formatted
as described in cdk_display.
- callback is an optional pointer to a callback function that will be
executed when the user activates the button by pressing space or
enter.
- box is true if the widget should be drawn with a box around
it.
- shadow turns the shadow on or off around this widget.
- If the widget could not be created then a NULL pointer is
returned.
- positionCDKButton
- allows the user to move the widget around the screen via the cursor/keypad
keys. See cdk_position (3) for key bindings.
- setCDKButton
- lets the programmer modify certain elements of an existing buttonbox
widget.
- The parameter names correspond to the same parameter names listed in the
newCDKButton function.
- setCDKButtonBackgroundAttrib
- sets the background attribute of the widget.
- The parameter attribute is a curses attribute, e.g., A_BOLD.
- setCDKButtonBackgroundColor
- sets the background color of the widget.
- The parameter color is in the format of the Cdk format strings.
(See cdk_display).
- setCDKButtonBox
- sets true if the widget will be drawn with a box around it.
- setCDKButtonBoxAttribute
- sets the attribute of the box.
- setCDKButtonHorizontalChar
- sets the horizontal drawing character for the box to the given
character.
- setCDKButtonLLChar
- sets the lower left hand corner of the widget's box to the given
character.
- setCDKButtonLRChar
- sets the lower right hand corner of the widget's box to the given
character.
- setCDKButtonMessage
- This sets the contents of the label widget.
- setCDKButtonULChar
- sets the upper left hand corner of the widget's box to the given
character.
- setCDKButtonURChar
- sets the upper right hand corner of the widget's box to the given
character.
- setCDKButtonVerticalChar
- sets the vertical drawing character for the box to the given
character.
Changing the Box attribute after the widget has been created
probably does not work right. None of the positioning/movement code has been
tested.
Grant Edwards, Aspen Research Corporation