detect_obj_init(3) | Library Functions Manual | detect_obj_init(3) |
detect_obj_init - initialize DetectObject structure
#include <chardet.h>
DetectObj chardet_obj_init (void);
Initialize DetectObj structure that stores chardet information.
Returns DetectObject structure. The return value must be freed by chardet_obj_free .
typedef struct DetectObject { char * encoding; float confidence; } DetectObj;
#include <chardet.h> int main (void) { DetectObj *obj; if ( (obj = detect_obj_init ()) == NULL ) { fprintf (stderr, "Memory Allocation failed\n"); return CHARDET_MEM_ALLOCATED_FAIL; } switch (detect ("¾È³çÇϼ¼¿ä", &obj)) { case CHARDET_OUT_OF_MEMORY : fprintf (stderr, "On handle processing, occured out of memory\n"); detect_obj_free (&obj); return CHARDET_OUT_OF_MEMORY; case CHARDET_NULL_OBJECT : fprintf (stderr, "2st argument of chardet() is must memory allocation " "with detect_obj_init API\n"); return CHARDET_NULL_OBJECT; } printf ("encoding: %s, confidence: %f\n", obj->encoding, obj->confidence); detect_obj_free (&obj);
return 0; }
JoungKyun.Kim <http://oops.org>
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2011-05-02 | libchardet manuals |