Imager::Transformations(3pm) | User Contributed Perl Documentation | Imager::Transformations(3pm) |
Imager::Transformations - Simple transformations of one image into another.
use Imager; $newimg = $img->copy(); $newimg = $img->scale(xpixels=>400, qtype => 'mixing'); $newimg = $img->scale(xpixels=>400, ypixels=>400); $newimg = $img->scale(xpixels=>400, ypixels=>400, type=>'min'); $newimg = $img->scale(scalefactor=>0.25); $newimg = $img->scaleX(pixels=>400); $newimg = $img->scaleX(scalefactor=>0.25); $newimg = $img->scaleY(pixels=>400); $newimg = $img->scaleY(scalefactor=>0.25); $newimg = $img->crop(left=>50, right=>100, top=>10, bottom=>100); $newimg = $img->crop(left=>50, top=>10, width=>50, height=>90); $dest->paste(left=>40,top=>20,img=>$logo); $img->rubthrough(src=>$srcimage,tx=>30, ty=>50); $img->rubthrough(src=>$srcimage,tx=>30, ty=>50, src_minx=>20, src_miny=>30, src_maxx=>20, src_maxy=>30); $img->compose(src => $src, tx => 30, ty => 20, combine => 'color'); $img->compose(src => $src, tx => 30, ty => 20, combine => 'color'); mask => $mask, opacity => 0.5); $img->flip(dir=>"h"); # horizontal flip $img->flip(dir=>"vh"); # vertical and horizontal flip $newimg = $img->copy->flip(dir=>"v"); # make a copy and flip it vertically my $rot20 = $img->rotate(degrees=>20); my $rotpi4 = $img->rotate(radians=>3.14159265/4); # Convert image to gray $new = $img->convert(preset=>'grey'); # Swap red/green channel $new = $img->convert(matrix=>[ [ 0, 1, 0 ], [ 1, 0, 0 ], [ 0, 0, 1 ] ]); # build an image using channels from multiple input images $new = $img->combine(src => [ $im1, $im2, $im3 ]); $new = $img->combine(src => [ $im1, $im2, $im3 ], channels => [ 2, 1, 0 ]); # limit the range of red channel from 0..255 to 0..127 @map = map { int( $_/2 } 0..255; $img->map( red=>\@map ); # Apply a Gamma of 1.4 my $gamma = 1.4; my @map = map { int( 0.5 + 255*($_/255)**$gamma ) } 0..255; $img->map(all=>\@map); # inplace conversion
The methods described in Imager::Transformations fall into two categories. Either they take an existing image and modify it in place, or they return a modified copy.
Functions that modify inplace are "flip()", "paste()", "rubthrough()" and "compose()". If the original is to be left intact it's possible to make a copy and alter the copy:
$flipped = $img->copy()->flip(dir=>'h');
A list of the transformations that do not alter the source image follows:
$newimg = $orig->copy();
$newimg = $img->scale(xpixels=>400); # 400x285 $newimg = $img->scale(ypixels=>400); # 560x400 $newimg = $img->scale(xpixels=>400,ypixels=>400); # 560x400 $newimg = $img->scale(xpixels=>400,ypixels=>400,type=>'min'); # 400x285 $newimg = $img->scale(xpixels=>400, ypixels=>400),type=>'nonprop'); # 400x400 $newimg = $img->scale(scalefactor=>0.25); 175x125 $newimg = $img->scale(); # 350x250
If you want to create low quality previews of images you can pass "qtype=>'preview'" to scale and it will use nearest neighbor sampling instead of filtering. It is much faster but also generates worse looking images - especially if the original has a lot of sharp variations and the scaled image is by more than 3-5 times smaller than the original.
scale() will fail if "type" is set to some other value.
For example, if the original image is 400 pixels wide by 200 pixels high and "xpixels" is set to 300, and "ypixels" is set to 160. When "type" is 'min' the resulting image is 300 x 150, when "type" is 'max' the resulting image is 320 x 160.
"type" is only used if both "xpixels" and "ypixels" are supplied.
scale() will fail if "qtype" is set to some other value.
"preview" is faster than "mixing" which is much faster than "normal".
To scale an image on a given axis without maintaining proportions, it is best to call the scaleX() and scaleY() methods with the required dimensions. eg.
my $scaled = $img->scaleX(pixels=>400)->scaleY(pixels=>200);
From Imager 0.54 you can scale without maintaining proportions either by supplying both the "xscalefactor" and "yscalefactor" arguments:
my $scaled = $img->scale(xscalefactor => 0.5, yscalefactor => 0.67);
or by supplying "xpixels" and "ypixels" and setting "type" to <nonprop>:
my $scaled = $im->scale(xpixels => 200, ypixels => 200, type => 'nonprop');
Returns a new scaled image on success. The source image is not modified.
Returns false on failure, check the errstr() method for the reason for failure.
A mandatory warning is produced if scale() is called in void context.
# setup my $image = Imager->new; $image->read(file => 'somefile.jpg') or die $image->errstr; # all full quality unless indicated otherwise # half the size: my $half = $image->scale; # double the size my $double = $image->scale(scalefactor => 2.0); # so a 400 x 400 box fits in the resulting image: my $fit400x400inside = $image->scale(xpixels => 400, ypixels => 400); my $fit400x400inside2 = $image->scale(xpixels => 400, ypixels => 400, type=>'max'); # fit inside a 400 x 400 box my $inside400x400 = $image->scale(xpixels => 400, ypixels => 400, type=>'min'); # make it 400 pixels wide or high my $width400 = $image->scale(xpixels => 400); my $height400 = $image->scale(ypixels => 400); # low quality scales: # to half size my $low = $image->scale(qtype => 'preview'); # mixing method scale my $mixed = $image->scale(qtype => 'mixing', scalefactor => 0.1); # using an Image::Math::Constrain object use Image::Math::Constrain; my $constrain = Image::Math::Constrain->new(800, 600); my $scaled = $image->scale(constrain => $constrain); # same as Image::Math::Constrain version my $scaled2 = $image->scale(xpixels => 800, ypixels => 600, type => 'min');
my $newimg = $img->scaleX(pixels=>400); # 400x500 $newimg = $img->scaleX(scalefactor=>0.25) # 175x500
Returns a new scaled image on success. The source image is not modified.
Returns false on failure, check the errstr() method for the reason for failure.
A mandatory warning is produced if scaleX() is called in void context.
$newimg = $img->scaleY(pixels=>400); # 700x400 $newimg = $img->scaleY(scalefactor=>0.25) # 700x125
Returns a new scaled image on success. The source image is not modified.
Returns false on failure, check the errstr() method for the reason for failure.
A mandatory warning is produced if scaleY() is called in void context.
scale_calculate() can be called as an object method, or as a class method.
Takes the following parameters over scale():
You might use scale_calculate() as a class method when generating an HTML "IMG" tag, for example.
Returns an empty list on failure.
Returns a list containing horizontal scale factor, vertical scale factor, new width, new height, on success.
my ($x_scale, $y_scale, $new_width, $new_height) = Imager->scale_calculate(width => 1024, height => 768, ypixels => 180, type => 'min'); my ($x_scale, $y_scale, $new_width, $new_height) = $img->scale_calculate(xpixels => 200, type => 'min');
crop() returns the cropped image and does not modify the source image.
The possible parameters are:
For example:
# these produce the same image $newimg = $img->crop(left=>50, right=>100, top=>10, bottom=>100); $newimg = $img->crop(left=>50, top=>10, width=>50, height=>90); $newimg = $img->crop(right=>100, bottom=>100, width=>50, height=>90); # and the following produce the same image $newimg = $img->crop(left=>50, right=>100); $newimg = $img->crop(left=>50, right=>100, top=>0, bottom=>$img->getheight); # grab the top left corner of the image $newimg = $img->crop(right=>50, bottom=>50);
You can also specify width and height parameters which will produce a new image cropped from the center of the input image, with the given width and height.
$newimg = $img->crop(width=>50, height=>50);
If you supply "left", "width" and "right" values, the "right" value will be ignored. If you supply "top", "height" and "bottom" values, the "bottom" value will be ignored.
The edges of the cropped area default to the edges of the source image, for example:
# a vertical bar from the middle from top to bottom $newimg = $img->crop(width=>50); # the right half $newimg = $img->crop(left=>$img->getwidth() / 2);
If the resulting image would have zero width or height then crop() returns false and $img->errstr is an appropriate error message.
A mandatory warning is produced if crop() is called in void context.
To rotate by an exact amount in degrees or radians, use the 'degrees' or 'radians' parameter:
my $rot20 = $img->rotate(degrees=>20); my $rotpi4 = $img->rotate(radians=>3.14159265/4);
Exact image rotation uses the same underlying transformation engine as the matrix_transform() method (see Imager::Engines).
You can also supply a "back" argument which acts as a background color for the areas of the image with no samples available (outside the rectangle of the source image.) This can be either an Imager::Color or Imager::Color::Float object. This is not mixed transparent pixels in the middle of the source image, it is only used for pixels where there is no corresponding pixel in the source image.
To rotate in steps of 90 degrees, use the 'right' parameter:
my $rotated = $img->rotate(right=>270);
Rotations are clockwise for positive values.
Parameters:
This can be either an Imager::Color object, an Imager::Color::Float object or any parameter that Imager can convert to a color object, see "Color Parameters" in Imager::Draw for details.
This is not mixed transparent pixels in the middle of the source image, it is only used for pixels where there is no corresponding pixel in the source image.
Default: transparent black.
# rotate 45 degrees clockwise, my $rotated = $img->rotate(degrees => 45); # rotate 10 degrees counter-clockwise # set pixels not sourced from the original to red my $rotated = $img->rotate(degrees => -10, back => 'red');
If you just want the number of pixels to be cropped on each side you can use the "trim_rect()" method.
If the supplied parameters would result in the entire image is cropped, then a single pixel image is returned from the top left of the source image.
To trim just on fully transparent pixels:
my $trimmed = $img->trim();
To trim pixels with less than 1% coverage:
my $trimmed = $img->trim(alpha => 0.01);
To trim based on automatically determined colors and fully transparent pixels:
my $trimmed = $img->trim(auto => 1);
To trim a black border:
my $trimmed = $img->trim(colors => [ "#000" ]);
Parameters:
my $trimmed = $img->trim(colors => [ LIST ]);
results in a temporary Imager::TrimColorList being produced like:
my $trimmed = $img->trim(colors => Imager::TrimColorList->new( LIST ));
"colors" and "auto" exclude each other, only one or the other can be supplied.
my ($left, $top, $right, $bottom) = $img->trim_rect();
If the entire image matches the trim parameters then $left will be the width of the image and $top will be the height of the image.
Accepts the same parameters as "trim()".
A list of the transformations that alter the source image follows:
$dest->paste(left=>40, top=>20, src=>$logo);
That copies the entire $logo image onto the $dest image so that the upper left corner of the $logo image is at (40,20).
Parameters:
# copy the 20x20 pixel image from (20,20) in $src_image to (10,10) in $img $img->paste(src=>$src_image, left => 10, top => 10, src_minx => 20, src_miny => 20, src_maxx => 40, src_maxx => 40);
If the source image has an alpha channel and the target doesn't, then the source is treated as if composed onto a black background.
If the source image is color and the target is gray scale, the source is treated as if run through "convert(preset=>'gray')".
$img->rubthrough(src=>$overlay, tx=>30, ty=>50, src_minx=>20, src_miny=>30, src_maxx=>20, src_maxy=>30);
That will take the sub image defined by $overlay and [src_minx,src_maxx)[src_miny,src_maxy) and overlay it on top of $img with the upper left corner at (30,50). You can rub 2 or 4 channel images onto a 3 channel image, or a 2 channel image onto a 1 channel image. The last channel is used as an alpha channel. To add an alpha channel to an image see convert().
Parameters:
# overlay all of $source onto $targ $targ->rubthrough(tx => 20, ty => 25, src => $source); # overlay the top left corner of $source onto $targ $targ->rubthrough(tx => 20, ty => 25, src => $source, src_maxx => 20, src_maxy => 20); # overlay the bottom right corner of $source onto $targ $targ->rubthrough(tx => 20, ty => 30, src => $src, src_minx => $src->getwidth() - 20, src_miny => $src->getheight() - 20);
rubthrough() returns true on success. On failure check "$target->errstr" for the reason for failure.
$img->compose(src=>$overlay, tx=>30, ty=>50, src_minx=>20, src_miny=>30, src_maxx=>20, src_maxy=>30, mask => $mask, opacity => 0.5);
That will take the sub image defined by $overlay and [src_minx,src_maxx)[src_miny,src_maxy) and overlay it on top of $img with the upper left corner at (30,50). You can rub 2 or 4 channel images onto a 3 channel image, or a 2 channel image onto a 1 channel image.
Parameters:
Calling compose() with no mask, combine set to "normal", opacity set to 1.0 is equivalent to calling rubthrough().
compose() is intended to be produce similar effects to layers in interactive paint software.
# overlay all of $source onto $targ $targ->compose(tx => 20, ty => 25, src => $source); # overlay the top left corner of $source onto $targ $targ->compose(tx => 20, ty => 25, src => $source, src_maxx => 20, src_maxy => 20); # overlay the bottom right corner of $source onto $targ $targ->compose(tx => 20, ty => 30, src => $src, src_minx => $src->getwidth() - 20, src_miny => $src->getheight() - 20);
compose() returns true on success. On failure check $target->errstr for the reason for failure.
$img->flip(dir=>"h"); # horizontal flip $img->flip(dir=>"vh"); # vertical and horizontal flip $nimg = $img->copy->flip(dir=>"v"); # make a copy and flip it vertically
flip() returns true on success. On failure check $img->errstr for the reason for failure.
The convert method can be used to:
The currently defined presets are:
This weights the RGB channels at 22.2%, 70.7% and 7.1% respectively.
If the image has 1 or 3 channels (assumed to be gray scale or RGB) then the resulting image will be all white.
converts a gray scale image to RGB, preserving the alpha channel if any
For example, to convert an RGB image into a gray scale image:
$new = $img->convert(preset=>'grey'); # or gray
or to convert a gray scale image to an RGB image:
$new = $img->convert(preset=>'rgb');
The presets aren't necessary simple constants in the code, some are generated based on the number of channels in the input image.
If you want to perform some other color transformation, you can use the 'matrix' parameter.
For each output pixel the following matrix multiplication is done:
| channel[0] | | $c00, ..., $c0k | | inchannel[0] | | ... | = | ... | x | ... | | channel[k] | | $ck0, ..., $ckk | | inchannel[k] | 1 Where C<k = $img-E<gt>getchannels()-1>.
So if you want to swap the red and green channels on a 3 channel image:
$new = $img->convert(matrix=>[ [ 0, 1, 0 ], [ 1, 0, 0 ], [ 0, 0, 1 ] ]);
or to convert a 3 channel image to gray scale using equal weightings:
$new = $img->convert(matrix=>[ [ 0.333, 0.333, 0.334 ] ])
Convert a 2 channel image (gray scale with alpha) to an RGBA image with the gray converted to the specified RGB color:
# set (RGB) scaled on the grey scale portion and copy the alpha # channel as is my $colored = $gray->convert(matrix=>[ [ ($red/255), 0 ], [ ($green/255), 0 ], [ ($blue/255), 0 ], [ 0, 1 ], ]);
To convert a 3 channel image to a 4 channel image with a 50 percent alpha channel:
my $withalpha = $rgb->convert(matrix =>[ [ 1, 0, 0, 0 ], [ 0, 1, 0, 0 ], [ 0, 0, 1, 0 ], [ 0, 0, 0, 0.5 ], ]);
Parameters:
# make an rgb image from red, green, and blue images my $rgb = Imager->combine(src => [ $red, $green, $blue ]); # convert a BGR image into RGB my $rgb = Imager->combine(src => [ $bgr, $bgr, $bgr ], channels => [ 2, 1, 0 ]); # add an alpha channel from another image my $rgba = Imager->combine(src => [ $rgb, $rgb, $rgb, $alpha ], channels => [ 0, 1, 2, 0 ]);
Each channel is mapped independently through a look-up table with 256 entries. The elements in the table should not be less than 0 and not greater than 255. If they are out of the 0..255 range they are clamped to the range. If a table does not contain 256 entries it is silently ignored.
Single channels can mapped by specifying their name and the mapping table. The channel names are "red", "green", "blue", "alpha".
@map = map { int( $_/2 } 0..255; $img->map( red=>\@map );
It is also possible to specify a single map that is applied to all channels, alpha channel included. For example this applies a gamma correction with a gamma of 1.4 to the input image.
$gamma = 1.4; @map = map { int( 0.5 + 255*($_/255)**$gamma ) } 0..255; $img->map(all=> \@map);
The "all" map is used as a default channel, if no other map is specified for a channel then the "all" map is used instead. If we had not wanted to apply gamma to the alpha channel we would have used:
$img->map(all=> \@map, alpha=>[]);
Since "[]" contains fewer than 256 element the gamma channel is unaffected.
It is also possible to simply specify an array of maps that are applied to the images in the RGBA order. For example to apply maps to the "red" and "blue" channels one would use:
$img->map(maps=>[\@redmap, [], \@bluemap]);
Imager, Imager::Engines
Tony Cook <tonyc@cpan.org>, Arnar M. Hrafnkelsson
$Revision$
2023-01-11 | perl v5.36.0 |