Math::PlanePath::Diagonals(3pm) | User Contributed Perl Documentation | Math::PlanePath::Diagonals(3pm) |
Math::PlanePath::Diagonals -- points in diagonal stripes
use Math::PlanePath::Diagonals; my $path = Math::PlanePath::Diagonals->new; my ($x, $y) = $path->n_to_xy (123);
This path follows successive diagonals going from the Y axis down to the X axis.
6 | 22 5 | 16 23 4 | 11 17 24 3 | 7 12 18 ... 2 | 4 8 13 19 1 | 2 5 9 14 20 Y=0 | 1 3 6 10 15 21 +------------------------- X=0 1 2 3 4 5
N=1,3,6,10,etc on the X axis is the triangular numbers. N=1,2,4,7,11,etc on the Y axis is the triangular plus 1, the next point visited after the X axis.
Option "direction => 'up'" reverses the order within each diagonal to count upward from the X axis.
direction => "up" 5 | 21 4 | 15 20 3 | 10 14 19 ... 2 | 6 9 13 18 24 1 | 3 5 8 12 17 23 Y=0 | 1 2 4 7 11 16 22 +----------------------------- X=0 1 2 3 4 5 6
This is merely a transpose changing X,Y to Y,X, but it's the same as in "DiagonalsOctant" and can be handy to control the direction when combining "Diagonals" with some other path or calculation.
The default is to number points starting N=1 as shown above. An optional "n_start" can give a different start, in the same diagonals sequence. For example to start at 0,
n_start => 0, n_start=>0 direction=>"down" direction=>"up" 4 | 10 | 14 3 | 6 11 | 9 13 2 | 3 7 12 | 5 8 12 1 | 1 4 8 13 | 2 4 7 11 Y=0 | 0 2 5 9 14 | 0 1 3 6 10 +----------------- +----------------- X=0 1 2 3 4 X=0 1 2 3 4
N=0,1,3,6,10,etc on the Y axis of "down" or the X axis of "up" is the triangular numbers Y*(Y+1)/2.
Options "x_start => $x" and "y_start => $y" give a starting position for the diagonals. For example to start at X=1,Y=1
7 | 22 x_start => 1, 6 | 16 23 y_start => 1 5 | 11 17 24 4 | 7 12 18 ... 3 | 4 8 13 19 2 | 2 5 9 14 20 1 | 1 3 6 10 15 21 Y=0 | +------------------ X=0 1 2 3 4 5
The effect is merely to add a fixed offset to all X,Y values taken and returned, but it can be handy to have the path do that to step through non-negatives or similar.
See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes.
direction => "down" the default direction => "up" number upwards from the X axis
For "$n < 0.5" the return is an empty list, it being considered the path begins at 1.
The sum d=X+Y numbers each diagonal from d=0 upwards, corresponding to the Y coordinate where the diagonal starts (or X if direction=up).
d=2 \ d=1 \ \ \ d=0 \ \ \ \ \
N is then given by
d = X+Y N = d*(d+1)/2 + X + Nstart
The d*(d+1)/2 shows how the triangular numbers fall on the Y axis when X=0 and Nstart=0. For the default Nstart=1 it's 1 more than the triangulars, as noted above.
d can be expanded out to the following quite symmetric form. This almost suggests something parabolic but is still the straight line diagonals.
X^2 + 3X + 2XY + Y + Y^2 N = ------------------------ + Nstart 2 (X+Y)^2 + 3X + Y = ---------------- + Nstart (using one square) 2
The above formula N=d*(d+1)/2 can be solved for d as
d = floor( (sqrt(8*N+1) - 1)/2 ) # with n_start=0
For example N=12 is d=floor((sqrt(8*12+1)-1)/2)=4 as that N falls in the fifth diagonal. Then the offset from the Y axis NY=d*(d-1)/2 is the X position,
X = N - d*(d+1)/2 Y = X - d
In the code, fractional N is handled by imagining each diagonal beginning 0.5 back from the Y axis. That's handled by adding 0.5 into the sqrt, which is +4 onto the 8*N.
d = floor( (sqrt(8*N+5) - 1)/2 ) # N>=-0.5
The X and Y formulas are unchanged, since N=d*(d-1)/2 is still the Y axis. But each diagonal d begins up to 0.5 before that and therefore X extends back to -0.5.
Within each row increasing X is increasing N, and in each column increasing Y is increasing N. So in a rectangle the lower left corner is minimum N and the upper right is maximum N.
| \ \ N max | \ ----------+ | | \ |\ | |\ \ | | \| \ \ | | +---------- | N min \ \ \ +-------------------------
Entries in Sloane's Online Encyclopedia of Integer Sequences related to this path include
direction=down (the default) A002262 X coordinate, runs 0 to k A025581 Y coordinate, runs k to 0 A003056 X+Y coordinate sum, k repeated k+1 times A114327 Y-X coordinate diff A101080 HammingDist(X,Y) A127949 dY, change in Y coordinate A000124 N on Y axis, triangular numbers + 1 A001844 N on X=Y diagonal A185787 total N in row to X=Y diagonal A185788 total N in row to X=Y-1 A100182 total N in column to Y=X diagonal A101165 total N in column to Y=X-1 A185506 total N in rectangle 0,0 to X,Y either direction=up,down A097806 turn 0=straight, 1=not straight direction=down, x_start=1, y_start=1 A057555 X,Y pairs A057046 X at N=2^k A057047 Y at N=2^k direction=down, n_start=0 A057554 X,Y pairs A023531 dSum = dX+dY, being 1 at N=triangular+1 (and 0) A000096 N on X axis, X*(X+3)/2 A000217 N on Y axis, the triangular numbers A129184 turn 1=left,0=right A103451 turn 1=left or right,0=straight, but extra initial 1 A103452 turn 1=left,0=straight,-1=right, but extra initial 1 direction=up, n_start=0 A129184 turn 0=left,1=right direction=up, n_start=-1 A023531 turn 1=left,0=right direction=down, n_start=-1 A023531 turn 0=left,1=right in direction=up the X,Y coordinate forms are the same but swap X,Y either direction=up,down A038722 permutation N at transpose Y,X which is direction=down <-> direction=up either direction, x_start=1, y_start=1 A003991 X*Y coordinate product A003989 GCD(X,Y) greatest common divisor starting (1,1) A003983 min(X,Y) A051125 max(X,Y) either direction, n_start=0 A049581 abs(X-Y) coordinate diff A004197 min(X,Y) A003984 max(X,Y) A004247 X*Y coordinate product A048147 X^2+Y^2 A109004 GCD(X,Y) greatest common divisor starting (0,0) A004198 X bit-and Y A003986 X bit-or Y A003987 X bit-xor Y A156319 turn 0=straight,1=left,2=right A061579 permutation N at transpose Y,X which is direction=down <-> direction=up
Math::PlanePath, Math::PlanePath::DiagonalsAlternating, Math::PlanePath::DiagonalsOctant, Math::PlanePath::Corner, Math::PlanePath::Rows, Math::PlanePath::Columns
<http://user42.tuxfamily.org/math-planepath/index.html>
Copyright 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde
This file is part of Math-PlanePath.
Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.
2021-01-23 | perl v5.32.0 |