sc::BcastState(3) | MPQC | sc::BcastState(3) |
sc::BcastState - This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
#include <mstate.h>
BcastState (const Ref< MessageGrp >
&, int source=0)
Create a BcastState object. The default source is node 0. void
bcast (int &)
Broadcast data to all nodes. void bcast (double &)
void bcast (int *&, int)
void bcast (double *&, int)
template<class T > void bcast (Ref< T > &a)
void flush ()
Force data to be written. void forget_references ()
Call the StateOut or StateIn forget_references member. void
set_buffer_size (int)
Controls the amount of data that is buffered before it is sent.
This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
Broadcast data to all nodes. After these are called for a group of data the flush member must be called to force the source node to actually write the data.
Force data to be written. Data is not otherwise written until the buffer is full.
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Fri Dec 2 2022 | Version 2.3.1 |