SDL_GetAudioStatus(3) | SDL API Reference | SDL_GetAudioStatus(3) |
SDL_GetAudioStatus - Get the current audio state
#include "SDL.h"
SDL_audiostatusSDL_GetAudioStatus(void);
typedef enum{
SDL_AUDIO_STOPPED,
SDL_AUDIO_PAUSED,
SDL_AUDIO_PLAYING } SDL_audiostatus;
Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED or SDL_AUDIO_PLAYING depending on the current audio state.
SDL_PauseAudio
Tue 11 Sep 2001, 22:58 | SDL |