SDL_GetVideoSurface(3) | SDL API Reference | SDL_GetVideoSurface(3) |
SDL_GetVideoSurface - returns a pointer to the current display surface
#include "SDL.h"
SDL_Surface *SDL_GetVideoSurface(void);
This function returns a pointer to the current display surface. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface.
SDL_Surface
Tue 11 Sep 2001, 23:01 | SDL |