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SDL_PushEvent(3) SDL API Reference SDL_PushEvent(3)

SDL_PushEvent - Pushes an event onto the event queue

#include "SDL.h"

int SDL_PushEvent(SDL_Event *event);

The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. event is a pointer to the event structure you wish to push onto the queue.

Note:

Pushing device input events onto the queue doesn't modify the state of the device within SDL.

Returns 0 on success or -1 if the event couldn't be pushed.

See SDL_Event.

SDL_PollEvent, SDL_PeepEvents, SDL_Event

Tue 11 Sep 2001, 22:59 SDL