SDL_QuitEvent(3) | SDL API Reference | SDL_QuitEvent(3) |
SDL_QuitEvent - Quit requested event
typedef struct{
Uint8 type } SDL_QuitEvent;
SDL_QuitEvent is a member of the SDL_Event union and is used whan an event of type SDL_QUIT is reported.
As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.
The macro SDL_QuitRequested will return non-zero if a quit event is pending
SDL_Event, SDL_SetEventFilter
Tue 11 Sep 2001, 22:59 | SDL |