SDL_SaveBMP(3) | SDL API Reference | SDL_SaveBMP(3) |
SDL_SaveBMP - Save an SDL_Surface as a Windows BMP file.
#include "SDL.h"
int SDL_SaveBMP(SDL_Surface *surface, const char *file);
Saves the SDL_Surface surface as a Windows BMP file named file.
Returns 0 if successful or -1 if there was an error.
SDL_LoadBMP
Tue 11 Sep 2001, 23:01 | SDL |