lordsawar - A Warlords II clone
lordsawar [OPTION...] [FILE]
LordsAWar! is a 2d turn-based strategy game where up to 8 players
strive for control of as many cities as possible. Produce new armies in
cities to conquer nearby cities. Using the income from those cities, make
more armies to take more cities. Send a hero to a temple to get a quest, or
maybe search a nearby ruin instead. Play against the computer or against a
friend.
Specify FILE to load a saved-game (.sav) or start a new
game from a .map file. The latter is a scenario file saved from the scenario
builder.
- -c, --cache-size
SIZE
- Don't use more than SIZE bytes to cache rendered graphics.
- -C, --config-file
FILE
- Use FILE instead of ~/.config/lordsawar/lordsawarrc.
- -C, --save-path
DIR
- Use DIR instead of ~/.locale/share/lordsawar.
- -t, --test
- Start with a test-scenario.
- -S, --seed
NUMBER
- Seed the random number generator with NUMBER.
- -s,
--stress-test
- Begin a non-interactive stress test.
- -r, --robots
- Begin a non-interactive stress test over the network.
- -H, --host
- Start a lordsawar server.
- -p, --port
NUMBER
- Start the lordsawar server on the given port.
- --editor
- Start the scenario builder.
- -h,
--help
- Give this help list.
FILEs can be a saved game file (.sav), or a map (.map)
file.
- ~/.config/lordsawar/lordsawarrc
- The configuration file.
- ~/.locale/share/lordsawar/
- Saved game directory.
- ~/.locale/share/lordsawar/map/
- Saved scenario maps directory.
- ~/.locale/share/lordsawar/army/
- Saved armyset directory.
- ~/.locale/share/lordsawar/tilesets/
- Saved tileset directory.
- ~/.locale/share/lordsawar/shield/
- Saved shieldset directory.
- ~/.locale/share/lordsawar/citysets/
- Saved cityset directory.
- ~/.cache/lordsawar/
- Cache directory.
Report bugs to
<https://savannah.nongnu.org/bugs/?group=lordsawar>.
The full documentation for lordsawar is available on the
web at: http://www.nongnu.org/lordsawar/manual/