DOKK / manpages / debian 12 / lordsawar-data / lordsawar.6.en
LORDSAWAR(6) Games LORDSAWAR(6)

lordsawar - A Warlords II clone

lordsawar [OPTION...] [FILE]

LordsAWar! is a 2d turn-based strategy game where up to 8 players strive for control of as many cities as possible. Produce new armies in cities to conquer nearby cities. Using the income from those cities, make more armies to take more cities. Send a hero to a temple to get a quest, or maybe search a nearby ruin instead. Play against the computer or against a friend.

Specify FILE to load a saved-game (.sav) or start a new game from a .map file. The latter is a scenario file saved from the scenario builder.

Don't use more than SIZE bytes to cache rendered graphics.
Use FILE instead of ~/.config/lordsawar/lordsawarrc.
Use DIR instead of ~/.locale/share/lordsawar.
Start with a test-scenario.
Seed the random number generator with NUMBER.
Begin a non-interactive stress test.
Begin a non-interactive stress test over the network.
Start a lordsawar server.
Start the lordsawar server on the given port.
Start the scenario builder.
Give this help list.

FILEs can be a saved game file (.sav), or a map (.map) file.

~/.config/lordsawar/lordsawarrc
The configuration file.
~/.locale/share/lordsawar/
Saved game directory.
~/.locale/share/lordsawar/map/
Saved scenario maps directory.
~/.locale/share/lordsawar/army/
Saved armyset directory.
~/.locale/share/lordsawar/tilesets/
Saved tileset directory.
~/.locale/share/lordsawar/shield/
Saved shieldset directory.
~/.locale/share/lordsawar/citysets/
Saved cityset directory.
~/.cache/lordsawar/
Cache directory.

Report bugs to <https://savannah.nongnu.org/bugs/?group=lordsawar>.

The full documentation for lordsawar is available on the web at: http://www.nongnu.org/lordsawar/manual/

May 2020 lordsawar 0.3.2