mia-3dlandmarks-transform(1) | General Commands Manual | mia-3dlandmarks-transform(1) |
mia-3dlandmarks-transform - Transform 3D landmark positions.
mia-3dlandmarks-transform -i <in-file> -o <out-file> -t <transformation> [options]
mia-3dlandmarks-transform Transform the locations of the landmarks by means of a given 3D transformation. Note, landmark transformations do the inverse of an image transformation (in a manner of speaking), i.e. given a transformation V(x) in an image transformation the pixel intensity at x is set to the original intensity at V(x), while a landmark at x is moved to V(x).
Transform the landmarks given in input.lmx by applyning the transfromation stored in trans.v and store the result in output.lmx
mia-3dlandmarks-transform -i input.lmx -t trans.v -o output.lmx
Gert Wollny
This software is Copyright (c) 1999‐2015 Leipzig, Germany and Madrid, Spain. It comes with ABSOLUTELY NO WARRANTY and you may redistribute it under the terms of the GNU GENERAL PUBLIC LICENSE Version 3 (or later). For more information run the program with the option '--copyright'.
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