QUAKE(6) | Games Manual | QUAKE(6) |
quake - classic first person shooter
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
This manual page documents briefly the quake command.
Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake.
This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are prefixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases.
Additionally, if quake is run via a symbolic link whose name is quake-armagon or quake-dissolution, it will play one of the Quake mission packs, Scourge of Armagon (by Hipnotic Software) or Dissolution of Eternity (by Rogue Entertainment). Similarly, if run via a symbolic link whose name is quake-dopa it will play Quake Episode 5: Dimensions of the Past (by MachineGames). This requires that additional data files are installed.
These options are accepted for WRAPPER-OPTIONS in the synopsis.
These are all engine dependent.
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie.
2016-01-16 |