QUAKE3(6) | Games Manual | QUAKE3(6) |
quake3 - Quake III Arena client
quake3 [-h|--help] [-q|--quiet] [debugging options] [+set option value]...
quake3 is the client for Quake III Arena, a multiplayer network game.
The wrapper script used for Quake III Arena in Debian accepts these options:
Additionally, if quake3 is run via a symbolic link whose name is quake3-team-arena, it will play the expansion pack, Quake III Team Arena. This requires that additional data files are installed. Similarly, a symbolic link named quake3-demo is equivalent to the --demo option.
Any console command can also be prefixed with + and used as a command-line option (press Shift+Esc to access the in-game console), including:
Options that can be set with +set (note that this is not a full list!) include:
cg_drawFPS <bool>
cg_drawTeamOverlay <bool>
cg_fov <value>
cg_lagometer <bool>
cg_shadows <bool>
cg_thirdPerson <bool>
cg_thirdPersonAngle <value>
cg_thirdPersonRange <value>
cg_zoomfov <value>
cl_mouseAccel <bool>
com_blood <bool>
com_hunkMegs <value>
com_maxfps <value>
com_soundMegs <value>
com_zoneMegs <value>
fs_basepath <string>
fs_game <string>
r_allowExtensions <bool>
r_allowSoftwareGL <bool>
r_dynamiclight <bool>
r_ext_compress_textures <bool>
r_ext_compressed_textures <bool>
r_fullscreen <bool>
r_ignoreGLErrors <bool>
r_mode <value>
The Quake III Arena binary used is a modified ioQuake3; originally created by Id Software, now maintained by the ioQuake3 community.
This manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com>, Bruno "Fuddl" Kleinert <fuddl@gmx.de> and Simon McVittie <smcv@debian.org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.
2016-01-16 |