redeclipse - script to launch the Red Eclipse FPS game client
redeclipse |
[-hhomedir]
[-ppackagedir]
[-osauerdir]
[-glogfile]
[-df{0|1}]
[-dwwidth]
[-dhheight]
[-du{agf123}]
[-dasamples]
[-dddepth]
[-x'command(s)']
[-v{0..4}]
[--help]
[-ss{0..3}]
[-smservermaster]
[-saservermasterport]
|
Red Eclipse is a single-player and multi-player first-person
ego-shooter, built as a total conversion of Cube Engine 2, which lends
itself toward a balanced gameplay, with a general theme of agility in a
variety of environments.
redeclipse is a script which executes the redeclipse
binary from the /usr/lib/games/redeclipse directory.
The recommended way to change the settings of the client are to
edit the config.cfg and init.cfg files in the home
directory.
The redeclipse client starts a local loopback server upon launch
which it uses to connect to for singleplayer, hence many of the server
options are accepted by the redeclipse binary as well (see
redeclipse-server(6)). To edit the specific settings related to the
loopback server, use the localexec.cfg and localinit.cfg files
in the home directory.
Many of these options will, if used, be permanently saved in the
init.cfg file.
- -hhomedir
- Sets your home directory to homedir. Red Eclipse will look for
files in this directory in addition the normal installation directory. All
user files will be written to the home directory. Defaults to
$HOME/.redeclipse/.
- -ppackagedir
- Includes the data files found in packagedir. Can be used for adding
additional mods. Packages will be loaded in the order specified. By
default redeclipse only includes data files in its working directory
/usr/share/games/redeclipse/, and in the temp subdirectory
of the home directory.
- -osauerdir
- Sets the path to your Sauerbraten directory. If Red Eclipse can find your
Sauerbraten directory, you can load and play Sauerbraten maps from withing
Red Eclipse.
- -glogfile
- Output log to logfile. Path is set relative to homedir
unless a leading ´/' is used, uses stdout if -g is
given without a parameter. Defaults to log.txt.
- -df{0|1}
- Turns fullscreen mode on or off. 0 to disable, 1 to enable. Defaults to
1.
- This configuration is stored in init.cfg
- -dwwidth
- Sets screen width to width. If height not specified, also sets
height to 3/4 of width. min is 320.
- This configuration is stored in init.cfg
- -dhheight
- Sets screen height to height. If width not specified, also sets
width to 4/3 of height. min is 320.
- This configuration is stored in init.cfg
- -dasamples
- Sets full-scene anti-aliasing (FSAA) to samples samples.
- This configuration is stored in init.cfg
- -dddepth
- Sets z-buffer depth to depth.
- This configuration is stored in init.cfg
- -x'command1;
command2; ...'
- Executes a list of commands once Red Eclipse has started up.
- -v{0..4}
- Sets verbosity. This affects how much information is printed to the
console. 0 is the least verbose, 4 is the most verbose, defaults to
0.
- This configuration is stored in init.cfg
- --help
- Display this manpage
- -ss{0..3}
- Sets the server type of the local server. 0 for local only, 1 for private,
2 for public, 3 for dedicated. Defaults to 1. If set as dedicated (3)
redeclipse will act similarly to redeclipse-server and not start the GUI.
- -smservermaster
- Connects to servermaster to get the list of available servers,
defaults to play.redeclipse.net.
- -saservermasterport
- Contacts the master server using port servermasterport, defaults to
28800.
redeclipse -p$HOME/mod/data
Load data from an additional directory.
redeclipse -h$HOME/redeclipse_configs/
Reads and writes the configuration files to the specified
directory instead of $HOME/.redeclipse/.
redeclipse -x'mode 7; trialweapon 0; map hinder'
Sets game mode to time trial, trialmode weapon to empty
hands, and starts a game on the map "hinder".
Red Eclipse's main developers are Quinton "quin" Reeves
and Lee "eihrul" Salzman
This manual page was written by Martin Erik Werner
<martinerikwerner@gmail.com>
Red Eclipse was forked as a continuation of the game
Bloodfrontier, which in turn was based on the Cube2 engine and the
Sauerbraten game. Red Eclipse and Sauerbraten are now developed in
parallel.