S3D_IGNORE_CALLBACK(3) | s3d Manual | S3D_IGNORE_CALLBACK(3) |
s3d_ignore_callback - ignores an event
#include <s3d.h>
void s3d_ignore_callback(uint8_t event);
Sets the callback on ignore, that means it won't be queued up for later use. An incoming event of this type will simply be skipped.
Simon Wunderlich
s3d |