S3D_PROCESS_STACK(3) | s3d Manual | S3D_PROCESS_STACK(3) |
s3d_process_stack - process all events on stack
#include <s3d.h>
void s3d_process_stack(void);
This function goes through all function of the event-stack and will call functions. this is useful when you define a new function but still have a lot of events of this type on the stack.
Deprecated
This is probably obsolete
Simon Wunderlich
s3d |