S3D_TRANSLATE(3) | s3d Manual | S3D_TRANSLATE(3) |
s3d_translate - move object to absolute position
#include <s3d.h>
int s3d_translate(int object, float x, float y, float z);
Move the object to some position in space. when you create an object, it's always located at 0.0 , 0.0, 0.0.
Translation is absolute, not relative!
s3d_translate(object, 2, 0, 0);
s3d_translate(object, 4, 0, 0);
// object will end up at 4,0,0 and not 6,0,0!!
Simon Wunderlich
s3d |