scorched3dc - Scorched 3D game client
This program is a free (GPL) 3D game based heavily on the classic
DOS game Scorched Earth "The Mother Of All Games". Scorched3D adds
amongst other new features a 3D island environment and LAN and internet
play.
The following options are supported.
- -allowexceptions
- Allows any program exceptions to be thrown (core dumps)
- -connect
<string>
- The name of the server to connect to, starts a NET/LAN client
- -exittime
<int>
- The time after a which the client will exit (Default: 0, that means
off).
- -loadsave
<string>
- Continues a scorched 3d client game, requires the name of the saved
game.
- -password
<string>
- The password of the NET/LAN server.
- -settingsdir
<string>
- The directory in the user's home directory that the scorched3d settings
are stored in (Default: .scorched3d).
- -startclient
<string>
- Starts a scorched 3d client, requires the name of the client settings
file, e.g. data/singlecustom.xml.
- -startcustom
<string>
- Starts a scorched 3d client. Uses the last custom game made (Default:
off).
Scorched3D has been written by Gavin Camp
<gcamp@scorched3d.co.uk>. This man page was written by Bruno
"Fuddl" Kleinert <fuddl@debian.org> for the Debian GNU/Linux
distribution (but it may be used by others).