decompile(6) | Games Manual | decompile(6) |
decompile - Engine script decompiler
decompile -h
decompile -l
decompile -h -e <engine>
decompile [-e <engine>] [-d
<file>] [-g <file>] [-D] [-G]
[-u] [-v <variant>] [-s]
<file>
decompile decompiles scripts for a number of game engines.
decompile -h or decompile --help displays a short help summary.
decompile -l or decompile --list lists the supported game engines.
decompile -h -e or decompile --help --engine <engine> lists the variants available for the given engine.
Other forms of the command decompile the given file, using the game engine specified using the -e or --engine option:
Variants are specified using the -v or --variant option:
Note that -d or -g without arguments must not be specified immediately before the input file.
This manual page was adapted from the program usage information by Stephen Kitt <skitt@debian.org>, for the Debian GNU/Linux system (but may be used by others). It was last modified for scummvm-tools version 2.0.
December 9, 2017 | scummvm-tools |