slgui - SooperLooper user interface
slgui [-h] [-V] [-l <num>]
[-c <num>] [-t <num>] [-H <str>]
[-P <num>] [-m <str>] [-L <str>]
[-s] [-N] [-E <str>] [-J <str>]
[-S <str>] [-T] [-n]
SooperLooper is a live looping sampler capable of immediate loop
recording, overdubbing, multiplying, reversing and more. It allows for
multiple simultaneous multi-channel loops limited only by your computer's
available memory.
- -h, --help
- show this help
- -V, --version
- show version only
- -l,
--loopcount=<num>
- number of loopers to create (default is 1)
- -c,
--channels=<num>
- channel count for each looper (default is 2)
- -t,
--looptime=<num>
- number of seconds of loop memory per channel
- -H,
--connect-host=<str>
- connect to sooperlooper engine on given host (default is localhost)
- -P,
--connect-port=<num>
- connect to sooperlooper engine on given port (default is 9951)
-m, --load-midi-binding=<str> loads midi
binding from file
- -L,
--load-session=<str>
- load session from file
- -s,
--force-spawn
- force the execution of a new engine
- -N,
--never-spawn
- never start a new engine
- -E,
--exec-name=<str>
- use name as binary to execute as sooperlooper engine (default is
sooperlooper)
- -J,
--jack-name=<str>
- jack client name, default is sooperlooper_1
- -S,
--jack-server-name=<str>
- specify JACK server name
- -T,
--stay-on-top
- keep main window on top of other applications
- -n,
--never-timeout
- Never timeout if an engine stops responding
This manual page was written by Alessio Treglia
<quadrispro@ubuntu.com> for the Debian project (and may be used by
others).