XBomb(6) | Games Manual | XBomb(6) |
xbomb - a version of the popular minesweeper program with some novel features.
xbomb [-hexagon|-square|-triangle] [-1|-2|-3] [-hiscore]
A game of logical deduction against the clock. The purpose of the game is to find the location of the hidden bombs in a grid. Each of the locations in the grid is initially covered, by uncovering a locations, a number or a bomb will be revealed underneath. If a bomb is revealed then the game is finished. A number indicates the number of adjacent locations that contain bombs. Locations that have not been uncovered but are thought to contain bombs can be marked as such so that they can be identified.
There is a choice of hexagonal, square or triangular units that make up the grid, the level of difficulty increasing as the number of sides decreases. In all cases the grids are of the same size and contain the same number of bombs for the same levels.
There are three levels to the game:
A high score table is maintained for each of the levels for each of the grid types, storing the username, the time to complete the puzzle and the date that it was finished.
The game is played with the mouse, with all three buttons having different actions.
There are a number of keystroke shortcuts for the game:
The name of the class used is XBomb, the widget hierarchy used is (Widget-Class:name):
XBomb
Form:form
Command:start
MenuButton:menu
SimpleMenu:levelmenushell
smeBSBObject:Easy
smeBSBObject:Medium
smeBSBObject:Difficult
MenuButton:menu
SimpleMenu:typemenushell
smeBSBObject:Hexagon
smeBSBObject:Square
smeBSBObject:Triangle
Command:hiscore
Command:quit
Core:grid
Command:clock
Command:uxb
The extra resources that are available for the grid are:
None known.
Andrew M. Bishop.
January 5, 2008 |