crumbler - voronoi divisions of a sphere.
crumbler [--display host:display.screen] [--visual
visual] [--window] [--root] [--window-id number] [--delay
number] [--speed number] [--density number] [--fracture
number] [--no-wander] [--no-spin] [--wireframe] [--fps]
Randomly subdivides a ball into voronoi chunks, then further
subdivides one of the remaining pieces.
- --visual
visual
- Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
- --window
- Draw on a newly-created window. This is the default.
- --root
- Draw on the root window.
- --window-id number
- Draw on the specified window.
- --delay
number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds).
- --speed
number
- Animation speed. 2.0 means twice as fast, 0.5 means half as fast.
- --density
number
- Density of the polygons mesh. 2.0 means twice as dense, 0.5 means
half.
- --fracture
number
- How many times to fracture each object. 0 means random.
- --wander |
--no-wander
- Whether the object should wander around the screen.
- --spin |
--no-spin
- Whether the object should spin.
- --wireframe |
--no-wireframe
- Render in wireframe instead of solid.
- --fps | --no-fps
- Whether to show a frames-per-second display at the bottom of the
screen.
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
- XSCREENSAVER_WINDOW
- The window ID to use with --root.
Copyright © 2018 by Jamie Zawinski. Permission to use,
copy, modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and this
permission notice appear in supporting documentation. No representations are
made about the suitability of this software for any purpose. It is provided
"as is" without express or implied warranty.