lockward - Rotating spinning color-cycling things
lockward [--display displayspec] [--root]
[--window-id number] [--window] [--visual arg] [--window-id
arg] [--delay usec] [--pair] [--fps] [--blink | --no-blink]
[--rotateidle-min msec] [--rotateidle-max msec]
[--blinkidle-min msec] [--blinkidle-max msec]
[--blinkdwell-min msec] [--blinkdwell-max msec]
lockward draws a spinning, rotating set of notched wheels
overlaid with some flashing effects, using OpenGL. It's a sort of cross
between the wards in a combination lock and those old information displays
that animated via polarized light.
- --visual
visual
- Specify which visual to use. Legal values are the name of a visual class,
or the ID number (decimal or hex) of a specific visual.
- --window
- Draw on a newly-created window (default).
- --root
- Draw on the root window.
- --window-id number
- Draw on the specified window.
- --delay
microseconds
- Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
- --blink |
--no-blink
- Enables/disables the blinking effects. Default: Enabled.
- --fps
- Display the current frame rate, CPU load, and polygon count.
- --rotateidle-min
milliseconds
- --rotateidle-max
milliseconds
- The minimum and maximum time each spinner will sit idle, in milliseconds.
Defaults: Min 1000, max 6000.
- --blinkidle-min
milliseconds
- --blinkidle-max
milliseconds
- The minimum and maximum time between blinking effects, in milliseconds.
Defaults: Min 1000, max 9000.
- --blinkdwell-min
milliseconds
- --blinkdwell-max
milliseconds
- The minimum and maximum dwell time for the blinking effects, in
milliseconds. This affects how quickly the blinks actually happen.
Defaults: Min 100, max 600.
- DISPLAY
- Default host and display number.
- XENVIRONMENT
- Name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
- XSCREENSAVER_WINDOW
- The window ID to use with --root.
Leo L. Schwab <ewhac@best.com>