XSOK(6x) | XSOK(6x) |
xsok - generic Sokoban game for X11, Version 1.02
xsok [ options ]
xsok is a single player strategic game, a superset of the well known Sokoban game. This manpage describes only the user interface of xsok. If you want to create own levels, you should consult the xsok manual for more information.
The target of Sokoban is to push all the objects into the score area of each level using the mouse or the arrow keys. For the other level subsets, there are different kinds of objects, and special effect squares.
xsok can be played using only the mouse, or only the keyboard. Keyboard and mouse bindings are defined through a textfile. This manual page describes the default bindings.
All standard X toolkit parameters may be given, such as -display display etc. Additional options are
If you break the scores for one level, your solution will be saved automatically.
All command line options may be abbreviated, or set by the X11 resource manager. The resource name for option -xyz is Tableau.xyz and its class name Tableau.Xyz.
The arrow keys will move the man. The default binding is similar to the binding in xsokoban. Some commands accept a numerical prefix (i.e. typing some digits before the command key), which usually is used as an operation count.
With the default button assignment, button 1 is bound to the function MouseMove. If pressed on a clear square, the man will move to that location via the optimal path if such a path exists. If pressed on an object that is adjacent to the player, the object will be pushed.
Button 2 is bound to MouseDrag. This command requires that you press the mouse button on a location where a box resides, drag the mouse, and release the button on an empty square. The man will then move the box from the first square onto the second with the minimal number of pushes, if it is possible at all. Please note that the man will not move any other object and will only use squares without effects.
Button 3 is bound to MouseUndo. This function undoes one of the previous commands, which would possibly require a lot of calls to the atomic undo function.
xsok has simple support for different languages. All messages which appear in the X11 window may be overloaded by files, as well as the key bindings. The typical support consists of an application-defaults file, a message file, and a keyboard file. Possibly translated online-help files are also there. To select a different language, call xsok after setting the environment variable LANG to the desired value. Currently, no translated version is available.
(Directories may differ on your system.)
/usr/games/xsok
/var/games/xsok/type.score
/var/games/xsok/type.nn.{sv,bs,mp,mm}
/usr/share/doc/xsok/copyright
/usr/share/doc/xsok/xsok.tex.gz
/usr/share/doc/xsok/cyberbox.doc
/usr/share/games/xsok/floor.xpm.gz
/usr/share/games/xsok/objects.xpm.gz
/usr/share/games/xsok/keys
/usr/share/games/xsok/keys.help
/usr/share/games/xsok/type.def.gz
/usr/share/games/xsok/type.help
Where type is one of Sokoban, Xsok, Cyberbox, and possibly others.
Inspiration for xsok came from xsokoban, a previous implementation of the Sokoban game by Joseph L. Traub. From this game, the wall graphics were taken, and the mouse button assignment. xsokoban's level files can be used without change, but by default, all level files of a level subset are combined into a single file. Of course, credits also go to the unknown author of the curses based game.
The Cyberbox levels (and a MSDOS game of the same name) are written by Doug Beeferman.
The undo function is too slow. Highscore file handling uses no file locking.
Cyberbox zappers are implemented as one-way passages, which causes worse scores and easier levels.
Please mail bug reports to mbi@mo.math.nat.tu-bs.de. Fixes are especially welcome.
Michael Bischoff
Copyright (c) 1994 by Michael Bischoff (mbi@mo.math.nat.tu-bs.de)
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.
xsok was developed under Linux, the free UNIX for the IBM-PC and compatibles. xsok is distributed by terms of the GNU General public license (GNU Copyleft).
May 1996 | Handmade |